the in game combat itself is very good. the fact that the game has freedom of movement makes the dimension of the combat very fun. but im am shocked to see there is no prone!!! this adds some much to a games combat… every nook and cranny on the maps become potential assault points. just really surprised this is not in game!!
the scale at which the weapons fire takes some getting use to aswell. what i mean is… shooting any weapon in this game feels gimp not the power of the weapons just the range at which they shoot. spread should not be this bad when firing from 20 ft away. just makes everything feel small.every gun in this game should hold a decent pattern from 40 ft away , and increase distance by caliber of the weapons.
will we see any more changes to in game combat?
are these knew topics that i bring up or has this already been discussed.


