So I personally have only played 4 games of competitive matchmaking after my initial placement games.
Results are 1 win and 3 losses. One fair game and 3 hard stomps where at best we could only complete the very first objectives of the maps.
The last two games were actually pretty fun since I got to try my luck against a couple of pros. I got rekt hard, but I didn’t actually mind it as I felt I learnt a lot about the differences between MM and pubs.
While I’m not the most competitive type of player, many out there are and currently matchmaking options are rather bad because of the playerbase of the game in general, but secondly nearly nobody queues for competitive. Also if I’m not mistaken, many pros who have come across Dirty Bomb don’t stick around for too long as it lacks the competitive side.
So instead of another big event with 0.3% drop rate on new skins, have just an event that rewards some extra credits, equipment cases and maybe even some trinkets. Instead of 60hours in competitive mode, maybe just 20 games, no matter if it ends at a win or loss. Just make at least the first 10 games or so tempting enough for players to give it a chance. It could at least be a start as the events so far have been rather clear in my opinion within the game menu about when they start and what do they offer so players don’t have to take the extra effort and search the homepage/forums about the event.
Maybe give out elite or expert cases after every X amount of games played, maybe just guarantee an X amount of regular equipment cases as a reward after every game or maybe just increase credits earned by 20%-100%. Or anything really. In the bigger picture maybe even finally group mercs into classes and add milestone rewards for playing a specific role in competitive, to keep competitive feel rewarding even after the event.
Game and the characters could be started to balance around high level competitive play instead of pub scrubs like me trying my suggestions on the forums. Matchmaking would eventually balance itself out, meaning less stomps and more equal games.
I don’t know what and if SD/Nexon has planned anything new with the first competitive season starting, but players would at least give competitive a try, just to see if it isn’t too bad while trying their best to rake in all the bonus rewards competitive matchmaking would offer.
I mean, even if I wouldn’t play competitive matchmaking during the event, I wouldn’t really miss out on anything like 0.3% limited edition skins. It wouldn’t force players into competitive, but rather strongly suggest it. And even if there won’t be an event, I wouldn’t mind some kind of permanent increased rewards for competitive queue as a pub player. I would actually probably just try more often to get some friends online to play matchmaking together with friends on the same team as there isn’t a real option for that in pubs.
I may should have made this as a poll, but let us know what would competitive matchmaking require in your opinion, to get more players interested in it.
What kind of rewards would you like to see or what kind of rewards do you think majority of the players would like, to make competitive more attractive than it currently is. Or would such an event be pointless?
