Okay, this is what I want to do… When the allies complete a certain objective, I would like to have only the axis team have zero lives left and so if they die, they are done for. However, if the axis reconstruct the objective, the axis will no longer have limited lives and anyone who died during the period of time that the objective was destroyed will respawn. Maybe you could have a trigger that would change the spawn time to like 9999 seconds for axis and then when the objective is reconstructed it goes back down to normal? Is it possible to do something like this?
I’m really new at this whole mapping thing, but I know that you can’t change max lives or spawn times on the fly on the server. If you change them via rcon, they change during the next map.