converting


(Bobb) #1

when i convert for example supplydepot2 to .map i miss some parts of the map like a roof of the depot gate and i get textures not found, how come?


(kamikazee) #2

Maybe because the shader uses some texture that’s not related to the shader’s name. (And the fact it misses a statement to define a texture for the editor)

But most of all: what are you going to do with a decompiled version of supplydepot 2 that you care about that roof?


(Bobb) #3

tj map duh :slight_smile: but i just wanted to know if its ordinary that the brush is gone