Constructibles


(swaggers) #1

Trying to find some of the models. I have found and placed the misc_mg model but the Level Designer Reference lists the crates with flags as being in models/mapobjects/cmarker/cmarker_crates. I don’t have a cmarker folder in mapobjects.

Anyone know where to find these models??

Swaggers


(chavo_one) #2

Try unpacking all of the models from the game .pk3 file. The level designer tools only came with models and textures not provided with the game.


(Thej) #3

Just unzip the pak0.pk3(over 200MB) from etmain folder to ur etmain folder and then just look again misc_models/mapobjects and voila there is ur cmarker folder :slight_smile:


(swaggers) #4

sweet thanks.


(swaggers) #5

Found the models but now I can’t get the skins to show up. Is there some overall file I need to have? My misc_gamemodel is as follows:

model models/mapobects/cmarker/cmarker_crates.md3
skin models/mapobjects/cmarker/allied_crates.skin
classname misc_gamemodel

Swaggers


(Thej) #6

can u copy and paste ur shaderlist.txt from ur scripts folder in here plz, cause i think u are missing a few entries


(swaggers) #7

This is located in my etmain/scripts folder. I don’t have anything specific for the map I am working on if that is required.

// this file lists all the separate shader files

_unsorted
alpha
alpha_sd
assault
assault_rock
awf_props
battery
battery_wall
bbmodels_mapobjects
blimp
bunker_sd
castle_door
castle_floor
castle_window
castle_wood
chat
chat_window
chat_wood
chateau
cmarker
common
decals
doors
eerie
egypt_door_sd
egypt_floor_sd
egypt_props_sd
egypt_rock_sd
egypt_trim_sd
egypt_walls_sd
egypt_windows_sd
egypt_wood_sd
factory_sd
fueldump
gfx_2d
gfx_clipboard
gfx_damage
gfx_hud
gfx_limbo
gfx_misc
goldrush
icons
levelshots
lights
liquids
liquids_sd
mapfx
metal_misc
metals_sd
miltary_door
miltary_trim
miltary_wall
models_ammo
models_foliage
models_furniture
models_mapobjects
models_multiplayer
models_players
models_shards
models_weapons2
mp_goldrush
mp_guns
mp_railgun
mp_rocket
mp_seawall
mp_siwa
mp_wurzburg
props
props_sd
radar
railgun_props
railway_sd
rock
rubble
seawall_wall
sfx
shadows
siwa_fx_sd
siwa_props_sd
siwa_skyboxes_sd
skies
skies_sd
snow
snow_sd
sprites
stone
swf
temperate_sd
terrain
textures
tobruk_wall_sd
tobruk_windows_sd
town_props
town_roof
town_wall
town_window
town_wood
tree
ui_assets
ui_assets2
villa_sd
village
wood
xlab_door
xlab_props
xlab_wall


(Thej) #8

Well it looks like u ahve all the right shaders in ur list, so there must be somehthing else wrong,maybe the shader isnt in the cmarker.shader file that has to be in the scripts folder, if that aint it, i dunno :<