ok, so i had one constructable taht was working fine, boxes dissappeard once itwas built and all, now i made another one, this time to save time i just copied everything over except the constructable, and changed all the targetnames, scriptnames, etc, then i copied over the script also, and now they both construct, yet the boxes wont go away, and in my script, the script mover name for the clip brushes was alliedbox, and i cant seem to find that scriptname anywhere in my entities, im quite puzzled, ill send my map and script to anyone willing to help
also, how do you get an mg42 to be part of a constructable
and yes i searched the boards, i found that long post by sock explaining it all, and i went by his exactly, and it wouldnt work, the mg42 was still in midair, the boxes didnt go away after construction, and when the constructable was built, the mg42 would stay in thet white/clear construction state