Get this crash trying to join servers and starting any solo game.
------ Initializing File System ------
Loaded pak000.sdpk2
log file 'console_Crash2ndMapload_2011.06.24_14.18.26.log ' opened on 2011-6-24, 14:18:26
si_version: Brink 1.0.23045.47681 win-x86 Jun 2 2011 10:31:23
g_version:
Unknown command 'path'
Loaded pak001.sdpk2
Loaded pak002.sdpk2
Loaded pak003.sdpk2
Loaded pak004.sdpk2
Loaded pak005.sdpk2
Loaded pak006.sdpk2
Loaded zzzenglish000.sdpk2
Loaded zzzenglish001.sdpk2
Loaded zzzenglish002.sdpk2
Loaded zzzenglish003.sdpk2
Loaded zzzenglish004.sdpk2
Loaded zzzenglish005.sdpk2
Loaded zzzenglish006.sdpk2
Current search path:
C:\Program Files (x86)\Steam\userdata\32966474\22350\local/base
C:\Users\Richie\AppData\Local\Splash Damage\Brink/base
c:\program files (x86)\steam\steamapps\common\brink/base
zzzenglish006.sdpk2
zzzenglish005.sdpk2
zzzenglish004.sdpk2
zzzenglish003.sdpk2
zzzenglish002.sdpk2
zzzenglish001.sdpk2
zzzenglish000.sdpk2
pak006.sdpk2
pak005.sdpk2
pak004.sdpk2
pak003.sdpk2
pak002.sdpk2
pak001.sdpk2
pak000.sdpk2
file system initialized.
--------------------------------------
Loaded 3781 manifest elements in 5 ms - 192Kb
Discarded 0 manifest elements
Max filename length: 0 characters
Brink 1.0.23045.47681 win-x86 Jun 2 2011 10:31:23
execing 'brinkconfig.cfg'
execing 'autoexec.cfg'
Unknown command 'g_loadScreenWait'
Vendor: 10DE Device: 06CD
3207 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
8 logical cores
4 physical cores
HT enabled
6128 MB System Memory
1280 MB Video Memory
Initializing performance queries
Winsock Initialized
Found interface: {5E062D58-3FB6-45C1-BAA6-D5831B320652} Marvell Yukon 88E8056 PCI-E Gigabit Ethernet Controller - 192.168.1.4/255.255.255.0
Sys_InitNetworking: adding loopback interface
--- Loading sequence: init ---
sound index file 'generated/preload/sound/pc/english/init.soundpreload' is zero length
------- Initializing render context --------
Initializing OpenGL subsystem
...calling LoadLibrary( 'wtsapi32.dll' ): succeeded
...initializing Windows Terminal Server API
...registered window class
...registered fake window class
...calling LoadLibrary( 'opengl32' ): succeeded
...initializing QGL
...using WGL_ARB_create_context_profile
...using WGL_ARB_multisample
...using WGL_EXT_framebuffer_sRGB
----- R_InitOpenGL -----
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce GTX 470/PCI/SSE2
GL_VERSION: 4.1.0
Vendor: 10DE Device: 06CD
...using GL_ARB_multitexture
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
...using GL_EXT_texture3D
X..GL_EXT_texture_rectangle not found
...using GL_ARB_texture_rectangle
...using GL_EXT_stencil_wrap
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_EXT_depth_bounds_test
...using GL_ARB_point_sprite
...using GL_ARB_occlusion_query
...using GL_ARB_framebuffer_object
...using GL_EXT_packed_depth_stencil
...using GL_EXT_blend_minmax
...using GL_ARB_multisample
...using GL_ARB_shader_objects
...using GL_ARB_vertex_shader
...using GL_ARB_fragment_shader
...using GL_ARB_shadow
...using GL_EXT_gpu_program_parameters
...using GL_ARB_draw_buffers
X..GL_GREMEDY_string_marker not found
...using GL_EXT_texture_compression_latc
...using GL_EXT_texture_sRGB
...using GL_ARB_pixel_buffer_object
...using GL_NV_float_buffer
...using GL_ARB_texture_rg
...using GL_ARB_half_float_vertex
...using GL_ARB_sampler_objects
...using GL_NV_vertex_buffer_unified_memory
...using GL_NV_shader_buffer_load
...using GL_ARB_sync
...using GL_ARB_timer_query
X..GL_ARB_tesselation_shader not found
X..GL_ARB_debug_output not found
----- Initializing Sound System Stage 1 ------
...initializing XAudio2
...Succeeded
3 Sound Playback Devices Found:
...Speakers (Realtek High Definition Audio)
...Realtek Digital Output (Realtek High Definition Audio)
...Realtek Digital Output(Optical) (Realtek High Definition Audio)
3 Sound Capture Devices Found:
...Speakers (Realtek High Definition Audio)
...Realtek Digital Output (Realtek High Definition Audio)
...Realtek Digital Output(Optical) (Realtek High Definition Audio)
----- Sound System Stage 1 Initialized -----
Brink using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
----- Initializing Decls -----
Build is packaged - decl_useBinaryCache is read-only
Loaded generated/decl2/base/system_dep.declb 2036 entries in 7 ms
base/table: binary database of 66 entries (13.43Kb) loaded in 0 ms
base/material: binary database of 3526 entries (780.78Kb) loaded in 15 ms
base/skin: binary database of 193 entries (15.94Kb) loaded in 0 ms
base/soundclass: binary database of 42 entries (5.34Kb) loaded in 0 ms
base/sound: binary database of 1962 entries (453.13Kb) loaded in 7 ms
base/soundfx: binary database of 22 entries (8.26Kb) loaded in 0 ms
base/soundmixer: binary database of 49 entries (9.37Kb) loaded in 0 ms
base/reverb: binary database of 33 entries (6.30Kb) loaded in 0 ms
base/movie: binary database of 16 entries (3.24Kb) loaded in 0 ms
base/particleSystem: binary database of 287 entries (373.80Kb) loaded in 3 ms
base/articulatedFigure: binary database of 1 entries (3.18Kb) loaded in 0 ms
base/atmosphere: binary database of 30 entries (33.30Kb) loaded in 0 ms
base/ambientCubeMap: binary database of 41 entries (49.50Kb) loaded in 0 ms
base/decal: binary database of 9 entries (3.21Kb) loaded in 0 ms
base/surfaceType: binary database of 16 entries (2.24Kb) loaded in 0 ms
base/renderProgram: binary database of 191 entries (366.95Kb) loaded in 1 ms
base/renderBinding: binary database of 272 entries (19.74Kb) loaded in 1 ms
base/locString: binary database of 4199 entries (349.58Kb) loaded in 15 ms
base/model: binary database of 248 entries (736.29Kb) loaded in 4 ms
base/postProcess: binary database of 61 entries (18.41Kb) loaded in 0 ms
base/animManager: binary database of 2 entries (5.18Kb) loaded in 0 ms
decl folders scanned and loaded in 5 ms
------------------------------
------- Initializing renderSystem --------
Precaching renderBinding...
Precached renderBinding in 1 ms
WARNING: RES1007: Defaulted - idDeclMaterial: screenrestore
WARNING: RES1007: Defaulted - idDeclMaterial: screenrestorefraction
WARNING: RES1007: Defaulted - idDeclMaterial: ppscreenrestore
WARNING: RES1007: Defaulted - idDeclMaterial: ppscreenrestorefraction
renderSystem initialized.
--------------------------------------
81 strings read from localization/english/strings/maps/aquarium.lang
143 strings read from localization/english/strings/maps/ccity.lang
98 strings read from localization/english/strings/maps/challenges.lang
74 strings read from localization/english/strings/maps/common.lang
76 strings read from localization/english/strings/maps/reactor.lang
36 strings read from localization/english/strings/maps/recycling.lang
101 strings read from localization/english/strings/maps/refuel.lang
122 strings read from localization/english/strings/maps/resort.lang
87 strings read from localization/english/strings/maps/sectow.lang
104 strings read from localization/english/strings/maps/shipyard.lang
53 strings read from localization/english/strings/maps/terminal.lang
194 strings read from localization/english/strings/abilities.lang
38 strings read from localization/english/strings/admin.lang
184 strings read from localization/english/strings/attachments.lang
316 strings read from localization/english/strings/campaign.lang
206 strings read from localization/english/strings/ccf.lang
569 strings read from localization/english/strings/code.lang
31 strings read from localization/english/strings/dlc1.lang
578 strings read from localization/english/strings/game.lang
120 strings read from localization/english/strings/guis.lang
156 strings read from localization/english/strings/loadtips.lang
741 strings read from localization/english/strings/menus.lang
193 strings read from localization/english/strings/tasks.lang
122 strings read from localization/english/strings/tiparchive.lang
59 strings read from localization/english/strings/weapons.lang
Couldn't open journal files
----- Initializing Sound System Stage 2 ------
Precaching soundfx...
Precached soundfx in 0 ms
Precaching reverb...
Precached reverb in 0 ms
Precaching soundclass...
Precached soundclass in 0 ms
Precaching soundmixer...
Precached soundmixer in 0 ms
----- Sound System Stage 2 Initialized ----
execing 'localization/english/defaultbinds.cfg'
------- Input Initialization -------
Initializing DirectInput8...
...calling LoadLibrary( 'user32.dll' ): succeeded
...initializing Raw Input
mouse: Raw Input initialized.
...calling LoadLibrary( 'imm32.dll' ): succeeded
...initializing Input Method Editor
------------------------------------
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
base/ammoDef: binary database of 36 entries (5.32Kb) loaded in 0 ms
base/invItemDef: binary database of 72 entries (101.24Kb) loaded in 0 ms
base/itemPackageDef: binary database of 70 entries (9.99Kb) loaded in 0 ms
base/stringMap: binary database of 280 entries (320.25Kb) loaded in 2 ms
base/damageDef: binary database of 78 entries (16.06Kb) loaded in 0 ms
base/damageFilter: binary database of 64 entries (29.43Kb) loaded in 0 ms
base/campaignDef: binary database of 4 entries (3.19Kb) loaded in 0 ms
base/quickChatDef: binary database of 198 entries (41.50Kb) loaded in 0 ms
base/mapInfoDef: binary database of 29 entries (13.52Kb) loaded in 0 ms
base/toolTip: binary database of 377 entries (50.30Kb) loaded in 1 ms
base/targetInfo: binary database of 7 entries (2.20Kb) loaded in 0 ms
base/proficiencyItem: binary database of 192 entries (23.93Kb) loaded in 0 ms
base/rankDef: binary database of 25 entries (4.47Kb) loaded in 0 ms
base/gui: binary database of 21 entries (75.44Kb) loaded in 0 ms
base/teamInfo: binary database of 2 entries (3.18Kb) loaded in 0 ms
base/task: binary database of 68 entries (20.96Kb) loaded in 0 ms
base/requirement: binary database of 48 entries (6.36Kb) loaded in 0 ms
base/guiTheme: binary database of 1 entries (2.18Kb) loaded in 0 ms
base/animStateMachine: binary database of 8 entries (2.30Kb) loaded in 0 ms
base/camera: binary database of 59 entries (7.98Kb) loaded in 0 ms
base/entityDef: binary database of 509 entries (589.13Kb) loaded in 4 ms
base/selectableItem: binary database of 93 entries (12.52Kb) loaded in 0 ms
base/bodyType: binary database of 3 entries (5.21Kb) loaded in 0 ms
base/playerClass: binary database of 4 entries (3.19Kb) loaded in 0 ms
base/botBehavior: binary database of 7 entries (5.24Kb) loaded in 0 ms
base/effectTimeline: binary database of 321 entries (70.93Kb) loaded in 1 ms
base/botObjective: binary database of 80 entries (25.11Kb) loaded in 0 ms
base/botPersonality: binary database of 5 entries (3.23Kb) loaded in 0 ms
base/botDifficulty: binary database of 1 entries (3.18Kb) loaded in 0 ms
base/unlock: binary database of 167 entries (21.13Kb) loaded in 0 ms
game decl folders scanned and loaded in 3 ms
Initializing event system
...668 event definitions
Initializing class hierarchy
...132 classes, 73480 bytes for event callbacks
WARNING: RES1007: Defaulted - sdTexture: _msaaaltimage
WARNING: RES1007: Defaulted - sdTexture: _viewcolor
WARNING: RES1007: Defaulted - sdTexture: _screenlighting
WARNING: RES1007: Defaulted - sdTexture: _speculartable
WARNING: RES1007: Defaulted - sdTexture: _screendepth
WARNING: RES1007: Defaulted - sdTexture: _borderclamp
WARNING: RES1007: Defaulted - sdTexture: _screenmip2_1
WARNING: RES1007: Defaulted - sdTexture: _diffusionmask
WARNING: RES1007: Defaulted - sdTexture: _msaaimage
--- Completed loading sequence in 8.92s ---
FinishResourceLoads in 16 ms
--- Loading sequence: gameinit ---
loading sound index 'generated/preload/sound/pc/english/gameinit.soundpreload' with 4522 entries
Loaded sound index in 3 ms
Allocating 253744 bytes for spawning entities.
Server size: 468
Client size: 7248
Session size: 66904
--------- Initializing Game ----------
gamename: baseBrink-1
gamedate: Jun 2 2011
Initializing global UI namespaces
...10 namespaces
...46 properties
Precaching teamInfo...
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/music/disguise_blown
Parsed source gui 'democharge' in 2 ms
Precached teamInfo in 83 ms
Precaching playerClass...
Precached playerClass in 0 ms
Precaching bodyType...
Parsed source gui 'weapons/scope_01' in 1 ms
Precached bodyType in 379 ms
Precaching quickChatDef...
Precached quickChatDef in 29 ms
Precaching selectableItem...
Precached selectableItem in 260 ms
Precaching rankDef...
Precached rankDef in 3 ms
Precaching unlock...
Precached unlock in 17 ms
Precaching proficiencyItem...
Precached proficiencyItem in 2 ms
Precaching botObjective...
Precached botObjective in 5 ms
Precaching botPersonality...
Precached botPersonality in 0 ms
Precaching botDifficulty...
Precached botDifficulty in 0 ms
Precaching invItemDef...
Precached invItemDef in 1 ms
Precaching campaignDef...
Precached campaignDef in 0 ms
Precaching ammoDef...
Precached ammoDef in 0 ms
Precaching toolTip...
Precached toolTip in 16 ms
Precaching movie...
Precached movie in 32 ms
Precaching locString...
Precached locString in 91 ms
Precaching requirement...
Precached requirement in 1 ms
Precaching mapInfoDef...
Precached mapInfoDef in 13 ms
Precaching campaignDef...
Precached campaignDef in 0 ms
WARNING: RES1007: Defaulted - sdDeclPostProcess: _default
WARNING: RES1007: Defaulted - sdDeclAmbientCubeMap: _default
Parsed source gui 'mainmenu_new' in 182 ms
Parsed source gui 'purewait' in 1 ms
Parsed source gui 'system' in 1 ms
Parsed source gui 'messagebox' in 5 ms
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/gui/sec_rank_up
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/gui/res_rank_up
Parsed source gui 'tallybox' in 5 ms
Parsed source gui 'guis/demos/hud' in 1 ms
Parsed source gui 'hud' in 28 ms
Parsed source gui 'limbo' in 45 ms
Parsed source gui 'chat' in 2 ms
Parsed source gui 'takeviewnote' in 1 ms
Parsed source gui 'scoreboard' in 4 ms
Parsed source gui 'endgamereview' in 44 ms
Parsed source gui 'taskmenu' in 4 ms
Parsed source gui 'infobox' in 1 ms
Parsed source gui 'commandpostmenu' in 5 ms
Parsed source gui 'fademenu' in 1 ms
Parsed source gui 'cutscene' in 1 ms
Parsed gui 'guis/demos/hud' in 0 ms
Initializing global player 0 UI namespaces
...12 namespaces
...135 properties
LoadNetVars: Server loaded default table with 2230 entries
--- Completed loading sequence in 4.58s ---
FinishResourceLoads in 00:02
=== Restore Profile 'V0oD0oBOy|Qubenet' ===
Server config changed to: Custom
DisconnectSafe: Appending cmd system disconnect...
WARNING: mpoChoiceControls_invert_y: mainmenu_new - mpoChoiceControls_invert_y: CVar option for cvar 'm_pitch' value '0.017' not found
Parsed gui 'mainmenu_new' in 146 ms
Parsed gui 'messagebox' in 1 ms
Parsed gui 'tallybox' in 1 ms
Parsed gui 'system' in 0 ms
game initialized.
--------------------------------------
------------- Initialized in 00:19 -------------
--- Common Initialization Complete ---
=== D I S C O N N E C T ===
=== Profile Apply ===
execing 'localization/english/defaultbinds.cfg'
idCVarCallback_VoicePackChanges::OnChanged()
executing C:/Program Files ( x86 ) /Steam/userdata/32966474/22350/local/base\autoexec.cfg
****introstart****
Spent 2489ms waiting
Spent 2696ms total
Finished compositing contextId -2 team security (0) cinematic: true
Spent 255ms waiting
Spent 503ms total
Finished compositing contextId -2 team resistance (1) cinematic: true
Spent 180ms waiting
Spent 427ms total
Finished compositing contextId -2 team resistance (1) cinematic: true
Spent 1552ms waiting
Spent 1839ms total
Finished compositing contextId -2 team resistance (1) cinematic: true
Spent 1362ms waiting
Spent 1622ms total
Finished compositing contextId -2 team security (0) cinematic: true
Spent 301ms waiting
Spent 678ms total
Finished compositing contextId -2 team security (0) cinematic: true
WARNING: mpoChoiceFind_Servers_Source: mainmenu_new - Could not find event 'onContextMenuOpen'
Joining session...
sending getinfo to 212.187.247.107:27015
received info response from 212.187.247.107:27015
server 212.187.247.107:27015 - protocol 40.39 -
0 interested clients
sending challenge to 212.187.247.107:27015
sending challenge to 212.187.247.107:27015
received challenge response 0x1a1f0dc5 from 212.187.247.107:27015
sending connect to 212.187.247.107:27015 with challenge 0x1a1f0dc5 (campaign = )
received connect response from 212.187.247.107:27015
...'grenade_molotov' as bind 'dpad_soldier_left' sent to server
...'landmine' as bind 'dpad_engineer_left' sent to server
...'charge' as bind 'passive_0' sent to server
...'spotting' as bind 'passive_1' sent to server
...'repairing' as bind 'passive_2' sent to server
...'disarming' as bind 'passive_3' sent to server
...'building' as bind 'passive_4' sent to server
...'revive' as bind 'passive_5' sent to server
...'hacking' as bind 'passive_6' sent to server
...'give_ammo' as bind 'passive_40' sent to server
...'life_buff1' as bind 'passive_41' sent to server
...'weapon_buff1' as bind 'passive_42' sent to server
...'disguise_self' as bind 'passive_43' sent to server
done sending 0 abilities
--- Loading sequence: maps/mp/aquarium_loading ---
sound index file 'generated/preload/sound/pc/english/maps/mp/aquarium_loading.soundpreload' is zero length
Parsed source gui 'loadscreen' in 3 ms
Parsed gui 'loadscreen' in 1 ms
--- Completed loading sequence in 0.59s ---
--- Loading sequence: maps/mp/aquarium ---
loading sound index 'generated/preload/sound/pc/english/maps/mp/aquarium.soundpreload' with 618 entries
Loaded sound index in 0 ms
--------- Map Initialization ---------
Loaded in 614 ms
Map: maps/mp/aquarium.entities
16 KB passage memory used to build PVS
6 msec to calculate PVS
103 areas
254 portals
13 areas visible on average
1 KB PVS data
LoadNetVars: Client loaded default table with 2230 entries
SetMapXPDisconnect: Disconnect
SetPreMapRankLevel: 1
SetPreMapRankLevelXP: 281
----------- Game Map Init ------------
WARNING: RES1007: Defaulted - sdDeclLocStr: game/obj/new_objective_message
Loaded 'c:\program files (x86)\steam\steamapps\common\brink/gamescriptx86.dll'
102 classes
439 functions
151 variables
Minimum map load time based on loadscreen sound shader: 45882
----------- Loading Map Bot Actions ------------
----------- Loading Map AAS ------------
[Load AAS Binary]
loading 'maps/mp/aquarium.aas_playerb'
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/security/enemy_repaired_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/security/enemy_destroyed_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/resistance/enemy_destroyed_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/resistance/enemy_building_primary
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/resistance/enemy_built_primary
WARNING: idAnimManagerLocal::StubStreamingAnim - stubbing failure!
WARNING: idAnimManagerLocal::StubStreamingAnim - stubbing failure!
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/commander/security/st_prisoner_down
WARNING: RES1007: Defaulted - idDeclSoundShader: sounds/ambience/waterside
16 KB passage memory used to build PVS
6 msec to calculate PVS
103 areas
254 portals
13 areas visible on average
1 KB PVS data
16 KB passage memory used to build PVS
6 msec to calculate PVS
103 areas
254 portals
13 areas visible on average
1 KB PVS data
--------------------------------------
...Queued local player char: 3 context id: -1 team: security (0) required: true
...Queued n cutscene ccf context id: 1 team: resistance required: true name: 'char/characters/cutscenes/stage1/damien.ccfinstance'
...Queued n cutscene ccf context id: 2 team: resistance required: false name: 'char/characters/cutscenes/stage1/dhafer.ccfinstance'
...Queued n cutscene ccf context id: 3 team: resistance required: false name: 'char/characters/cutscenes/stage1/ryan.ccfinstance'
...Queued random team ccf context id: 17 team: resistance required: false name: 'char/characters/mp_bots/goodcop_bot.ccfinstance'
...Queued random team ccf context id: 18 team: resistance required: false name: 'char/characters/mp_bots/firestarter_bot.ccfinstance'
...Queued random team ccf context id: 19 team: resistance required: false name: 'char/characters/mp_bots/bot_08.ccfinstance'
...Queued random team ccf context id: 20 team: resistance required: false name: 'char/characters/mp_bots/bot_06.ccfinstance'
...Queued random team ccf context id: 21 team: resistance required: false name: 'char/characters/mp_bots/bot_05.ccfinstance'
...Queued c cutscene ccf context id: 1 team: security required: true name: 'char/characters/cutscenes/stage1/alec.ccfinstance'
...Queued c cutscene ccf context id: 2 team: security required: true name: 'char/characters/cutscenes/stage1/ray.ccfinstance'
...Queued c cutscene ccf context id: 3 team: security required: true name: 'char/characters/cutscenes/stage1/richie.ccfinstance'
...Queued random team ccf context id: 17 team: security required: false name: 'char/characters/mp_bots/goodcop_bot.ccfinstance'
...Queued random team ccf context id: 18 team: security required: false name: 'char/characters/mp_bots/firestarter_bot.ccfinstance'
...Queued random team ccf context id: 19 team: security required: false name: 'char/characters/mp_bots/bot_08.ccfinstance'
...Queued random team ccf context id: 20 team: security required: false name: 'char/characters/mp_bots/bot_06.ccfinstance'
Queued 8 resistance ccfs
Queued 8 security ccfs
Total 16 ccfs queued
Parsed gui 'hud' in 10 ms
WARNING: mpoChoiceControls_invert_y: limbo - mpoChoiceControls_invert_y: CVar option for cvar 'm_pitch' value '0.017' not found
Parsed gui 'limbo' in 42 ms
WARNING: file windowDef 'edtChat', event 'onKeyDown', line 2: Unexpected Token 'scrollBy'
WARNING: Failed to parse event:
{
gui . history . scrollBy ( gui . history . pageSize * - 1 ) ;
pgHintColor . a = transition ( 1 , 0.5 , 250 ) ;
}
WARNING: file windowDef 'edtChat', event 'onKeyDown', line 2: Unexpected Token 'scrollBy'
WARNING: Failed to parse event:
{
gui . history . scrollBy ( gui . history . pageSize ) ;
pgHintColor . a = transition ( 1 , 0.5 , 250 ) ;
}
WARNING: file windowDef 'edtChat', event 'onKeyDown', line 2: Unexpected Token 'scrollBy'
WARNING: Failed to parse event:
{
gui . history . scrollBy ( - 14 ) ;
}
WARNING: file windowDef 'edtChat', event 'onKeyDown', line 2: Unexpected Token 'scrollBy'
WARNING: Failed to parse event:
{
gui . history . scrollBy ( 14 ) ;
}
WARNING: file windowDef 'edtChat', event 'onNavCategoryUp', line 2: Unexpected Token 'scrollBy'
WARNING: Failed to parse event:
{
gui . history . scrollBy ( - 14 ) ;
arrowHintColor . a = transition ( 1 , 0.5 , 250 ) ;
gui . scriptPushFloat ( 1 ) ;
}
WARNING: file windowDef 'edtChat', event 'onNavCategoryDown', line 2: Unexpected Token 'scrollBy'
WARNING: Failed to parse event:
{
gui . history . scrollBy ( 14 ) ;
arrowHintColor . a = transition ( 1 , 0.5 , 250 ) ;
gui . scriptPushFloat ( 1 ) ;
}
Parsed gui 'chat' in 3 ms
Parsed gui 'takeviewnote' in 0 ms
Parsed gui 'scoreboard' in 1 ms
Parsed gui 'democharge' in 0 ms
WARNING: Factory::CreateType: Unknown type mpoListStopWatchInfo
WARNING: Invalid Window Type 'mpoListStopWatchInfo'
WARNING: file AllocFloatExpression, line 1: Invalid Term 'isStopWatch==0' in 'endgamereview'
WARNING: file AllocFloatExpression, line 1: Failed to parse expression
--------- Game Map Shutdown ----------
SetMapXPDisconnect: Disconnect
SetPreMapRankLevel: 1
SetPreMapRankLevelXP: 281
--------------------------------------
********************
ERROR: ** UNKNOWN **: file AllocFloatExpression, line 1: 'player . isStopWatch == 0' Failed to parse float expression 'player . isStopWatch == 0'
********************
Spent 759ms waiting
Spent 961ms total
Finished compositing contextId -1 team security (0) cinematic: false
]condump
usage: conDump <filename>
]conDump error
Dumped console text to error.txt.