So, as someone who really likes Dirty Bomb, I’m worried about what the current pay model could mean for it’s life in the long term.
My worry is that, like many f2p titles on Steam, it just won’t last simply due to a bad reputation related to it’s somewhat grindy model. I’ve already had friends be turned off from the game after hearing the cost of mercs in comparison to the amount of credits you get per game and per daily mission.
I don’t dislike that the game is free to play, and I like that the cases are entirely free from real money transactions and want it to stay that way, but I feel the possibility that I’m going to be playing a somewhat dead game some months down the road is a little too real.
This isn’t necessarily a complaint from me, as I’m willing to stick with the game. I just think it’s good for the developers to know that there might be a need to change the way the free to play model works if they want a lasting community, even if it means getting a bit creative with the way they monetize the game.
Thanks for reading.
