How do I get GTKradiant 1.5 to compile light using sky shaders light?
OR
How do I customize the build options in GTKRadiant 1.6.3?
I’ve used gtkradiant 1.5 for the longest with Warsow, Doom3, and Quake 4. Now when using it with Quake 3 it will create all the other lights on the map but it doesn’t generate the shadows from a sky shader. Some of the threads I’ve already looked through to no avail are:
http://forums.warchest.com/showthread.php/3331-_sun-ents-not-working
http://openarena.ws/board/index.php?topic=1820.0
http://openarena.ws/board/index.php?topic=1807.0
I compiled the map in gtkradiant 1.6.3 and it worked but the problem is that I need to adjust the compile options and there is no way to do so with that version. There is no longer a ‘customize’ button in the build menu and I found that feature in the ‘project settings’ option!? Then when I go to change a line nothing actually changes after I hit ok. All I can do is remove lines and I can’t add any. I don’t even know what physical file this is being stored at to notepadify it.