So I’ve got Windows and I’d like to compile the source code for Wolfenstein as .so files, for my linux server. So I use Cygwin and get this:
$ perl cons -- release gcc3
Set up gcc environment - 4.1.2
The system cannot find the path specified.
Enemy Territory version 2.56
cpu : x86
OS : CYGWIN_NT-5.1
libc:
configured for release build, in directory release-x86-CYGWIN_NT-5.1-
CFLAGS: -pipe -fsigned-char -DMISSIONPACK -DNDEBUG -O6 -mcpu=pentiumpro -march=p
entium -fomit-frame-pointer -ffast-math -fno-strict-aliasing -fstrength-reduce -
falign-loops=2 -falign-jumps=2 -falign-functions=2
which: no ccache in (/usr/local/bin:/usr/bin:/usr/bin:/usr/X11R6/bin:/cygdrive/c/Program Files/Autodesk/Maya2008/bin:/cygdrive/c/Program Files/TortoiseSVN/bin:/cygdrive/c/Program Files/Samsung/Samsung PC Studio 3/)
Ignoring missing script "C:\WET_Source\src\extractfuncs\Conscript" (script::Buil
d in Construct, line 334) at cons line 749.
cons: don't know how to construct "release-x86-CYGWIN_NT-5.1--gcc3\cgame\src\uni
x\cgame.mp.i386.so"
I’ve already looked all around google and this website and I couldn’t find anything on this. Can anyone tell me what I’m doing wrong or what I can do to fix this? It’s be greatly appreciated =] Thank you.