A while back I started development on a small trial mod for just personal use try and learn C and some SDK development. The mod works on windows and linux and does actually compile and bundle succesfully under mac.
The issue is that while, windows and linux work perfectly for clients connecting, when mac clients connnect they get a VM_Create on cgame failed. This has only be tested for users that are running MAC OSX 10.7.
The mod is based on ETPUB revision 379.
I’m unsure on the exact reason of the cgame VM_Create issue. I suspect it has something to do with ppc/intel mac support. However the bundle file does have .x86 and a .ppc file for both ui and cgame.
The files are all packed correctly in the .pk3 so I’m a bit lost currently.
Any pointing in the right direction would be great!
Regards, BR