compiling error


(iop) #1

i have a problem. i imported a model of a bush, and i am currently making a forest map where my map requries lots of bushes and then when i tried compiling it. (bsp/build>Q3Map2: (test) BSP -meta, -vis -fast, -light -fast -super 2 -filter) it says in the console max_map entitles??? can1 help?

thanx iop


(FireFly) #2

MAX_MAP_ENTITIES means that you have too many entities in your map. The maximal number of entities you can have is 1024.
How many entities do you currently have in your map? In radiant you can see total amount of entities you used below on the task bar…


(iop) #3

the number of entitles i have are 14810. is there a way i can config the number of entitles my map can have?
thanx alot for the help
iop


(kamikazee) #4

Nope, compiler or engine determined limits.

Better check what entities you really need… Is it such a huge map?


(Loffy) #5

Maybe you can put some together, like turning 10 different func_group into 1?
Forests and trees are cool, in maps, but they eat fps.


(iop) #6

dam thanx for the help