Hello. I am little new to mapping and specially q3map2. Since i am trying to figure out stuff, i was trying to make some changes to q3tourney2 and recompile it ( for educational purposes only, i’m not planing to release anything ). I first tried to convert it to map using bspc, but then i found out that q3map2 was also capable of doing this in a better way ( with all the textures still there etc. ). So i converted it and i tried to just compile it again ( using the file that q3map2 produced - q3tourney2_converted.map ). Everything was fine with q3map2 -meta and q3map2 -vis (exept for the missing mapobjects, but ill just ignore that or replace them ) but when it came down to q3map2 -light the compile was exiting with error :
************ ERROR ************
MAX_TW_VERTS (12) exceeded
I’ve tried compiling the map with an old q3map version ( from Q3Radiant202 ) and it compiled just fine. So i am looking on fixing this, but i dont know from where to start. Any help would be great. Thnx in advance 