Sorry, that’s all the help you’re gonna get.
Compiling and running a mod under Windows
[QUOTE=Bastard;373132]For Landmines, satchels, dynamite, medpacks, etc, go to G_AddClassSpecificTools in g_client.c (around line 1055 in etpub).
Edit: You can add primary weapons here, too. If you add a panzer to the medic then he will have his smg and a panzerfaust (and they will both be in weaponbank 3). Take a look at the script and see how some weapons are added on conditions, as skill level rewards - it’s not so difficult to f. ex. make an enabling/disabling cvar instead.
For limbo-weapons just repeat the above process for other weapons.[/QUOTE]
thanx for info
no.
but you can look in chaos mod.
(its based on etpub, also copy/paste would be easy)
thanx scenna will do
Sorry this is adding to an old post…
Just looked at the Chaos Mod Source Code… Very nice layout there Scenna. Everything is clean and understandable. I think I might reference to that one more than the ET or etpub one if that is okay.
jo, you can use my mod. i dont support more my chaos mod. i now coding for a other clan/mod.
You can use the assets too, when the modname is still chaos
Greetz sCenna.
I do wish there was a server running it though! Would nice to see it actually while playing…
Thanks though!
UltraET? A mod I play since I started the game back in 2006 :o My UltraET folder is above 300 Mo of old and new packages, a great mod. Sad it’s way to record XP makes TrackBase not tracking it… I dunno about SL.
SL: http://et.splatterladder.eu/?mod=sessioninfo&idx=214652896
Works!
http://et.trackbase.net/index.php?mod=sessioninfo&idx=29702300
Nop!
1337-0 for SL