Compiling a mod under Windows


(fretn) #41

I’m sorry I forgot to pay my webhosting \o/
I’m setting up a new host, I’ll inform you if its online again


(fretn) #42

a bit late but: http://w.twwwo.be/rtcwmods/


(moonShield) #43

Hmm. I tried gcc (dev cpp), lcc, because that visual c toolkit isnt available anymore. Only that stupid microsoft IDE, i have to register for. Maybe somebody could send me a copy of that toolkit.
I could try Borland’s Compiler, but i’m not sure if it works…


(IneQuation) #44

Try MinGW. I have no problems compiling under it (the sconscript file provided with the 2.60 SDK didn’t work for some reason though, had to write my own makefile).


(moonShield) #45

Thx.

EDIT: WTF?!?!?! SOURCEFORGE DOWN?!?!

We’re Sorry.
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We will be back shortly


(Napoleon) #46

can someone learn me how to script i would be very thankfull.
links help too
but its easier if someone learns me how to script with c++ or dev C++
dont know the difference :? :?


(kamikazee) #47

nUllSkillZ was right that your question was more appropriate in this section, but there is no need to actually post it twice.
This thread is actually used for some other purpose.

Also, I already replied in your other thread.


(Napoleon) #48

this is the new topic follow the link


(Cambodunum) #49

hey guys … im new to this

so atm im able to compile the whole thing … but there are some weird files in my release/debug folder:

like a *dll.intermediate-manifest.res and so on …

im compiling with VC2005 PRo … so does anyone knows thhs problem? or better wth im doin wrong … i just wanna get a *.dll :frowning:

EDIT:
hmm … problem seems to be solved


(twt_thunder) #50

maybe this is a handy link here?