If you compile without changing the settings (means setting is debug) you will find the dll’s in the directory:
“…\ET\mymod\src\Debug”
Compiling a mod under Windows
i myself have been unable to compile the source with msVC++.net, but with msVC++6 i goto filemenu “Build - Batch Build”, check all Releases, uncheck all debug, check Selected Only, then hit Build… Output in my “…\ET\mymod\src\release” folder
Here is the patch to allow building from the Borland C++BuilderX Personal IDE (which is free) using the Borland compiler set. The DLLs compile for both Debug and Release builds, but I probably didn’t test them properly in-game (don’t play the game much and am not a modder for it either) so it’d be nice if someone could verify that my patch works.
http://www.employees.org/~zinc/tmp/WolfET.BorlandCPPBuilderX.patch
I generated the diffs using Cygwin (with mount points in binary mode) so I’m not sure how patching with a non-Cygwin patch program would go - could someone give it a try and let me know? I can try producing the diffs with different line endings if need be. If you want to give it a try but you don’t understand this patching stuff, please let me know and I’ll try and post a bit of an explanation (I know I should do one right away but don’t really have time, sorry!).
A friend is hosting this temporarily so if anyone else can provide hosting for the patch that’d be great.
Regards,
David
[Edit: fixed up messy tags]
The Microsoft C/C++ Compiler and Linker are now available for free with the Microsoft Visual C++ Toolkit 2003.
All that is needed now is an Editor (but even notepad.exe would do it) and the make files (maybe someone can export it out of MS VC++ and post it here).
I’m very noob at compiled languages and game making, so I wonder how I create de executable with the dlls… I have compiled the dll’s but now how can I make a playable version? :disgust:
You don’t create an executable. All you need are the dll’s.
Follow this sticky for more info: Getting a Mod Running
Is there any way to make VC++ spit out SO files, or do I need to actually compile that unnder linux? It seemed that VC++ has Win32 exec and debug. Am I missing something?
VC++ cannot create linux binaries. You might be able to do it with cygwin, but I’m not sure how you would set that up. So the simplest way is to compile under linux.
Bani, can you help me compile my mod for Windows under Linux? Can you point me towards a guide or instruction of some sort?
http://members.hellug.gr/djart/wolfsource/ this applies to rtcw but with some work you might get it working for ET
Ok, I’m completely new to C++. I’ve decided to take a stab at this thing. I’ve changed the ROF for the MP40 and Thompson. Now I have no idea how to compile the source. I’ve got Microsoft Visual C++ Toolkit 2003, but I’ve no idea what files I need to execute or how to execute them using the command prompt… :>
For modmaking I have a seperate ET installation.
What I do is:
- [li]create a new subdirectory in the modding directory
[/li]same height as etmain under et.exe (like the etpro or shrub directries)
for example: mymod
[li]copy the src directory of the WET_source installation into the new mymod directory
[/li]you get “mymod\src”
Then you can follow a tutorial for RTCW:
http://rtcwmods.d-e-sign.be//beginner/msvc6/index.html
Here is the HP:
http://rtcwmods.d-e-sign.be/
BTW what’s ROF?
I assume ROF = Rate Of Fire
ET’s appears to be around 400-500 rounds per minute.
MP40 should be around 500 rounds per minute.
Thompson should be around 750 rounds per minute.
Hehe, well, I’ve increased it a bit more than that. ^^
Thank you for the help. 
[edit] That tutorial’s for MSVC++6… when I open Microsoft Visual C++ 2003 I get a command prompt… does anyone have any idea what I’m supposed to type in this thing? In the meantime I’ll try to get MSVC++6, I guess. 
I’m not sure what you are all doing here. I was surfing the webb and I ended up her waht can i do, what should i do, and I need help!!!
Hi, I used to use this link (http://rtcwmods.d-e-sign.be) to see how to setup MSVC++ 6 to compile the RtCW code, but it is no longer available. Does anybody know anywhere else I can find this information?
Thanks.
