Hi peoples,
I’ve been editing my mod and finally managed to get a server sponsor from NBS. They run on Linux and the binaries I compile with Visual Studio are *.dll, looking at Linux, I see they’re *.so.
I’ve packed up my files inside a .pk3, included my cgame_mp_x86 etc…
Upon launching server using my /mymod folder, the server just crashes and wont respond.
What’s wrong?
What files need to go in this .pk3 and what should be on the server in the folder /mymod?
Currently : mod.pk3 & 2 &.dll’s.
I can launch this mod using .pk3 locally just fine (Windows)
Can anyone explain to me what files go where to launch on an internet server?
Thank you
handle 1: etconsole.log
----------------------
7774 files in pk3 files
Sys_LoadDll(/home/xxx/Danje/49//.etwolf/zombies/qagame.mp.i386.so)...
Sys_LoadDll(/home/xxx/Danje/49//.etwolf/zombies/qagame.mp.i386.so) failed:
"/home/xxx/Danje/49//.etwolf/zombies/qagame.mp.i386.so: cannot open shared object file: No such file or directory"
Sys_LoadDll(/home/xxx/Danje/49/zombies/qagame.mp.i386.so)...
Sys_LoadDll(/home/xxx/Danje/49/zombies/qagame.mp.i386.so) failed:
"/home/xxx/Danje/49/zombies/qagame.mp.i386.so: cannot open shared object

