COMPILE TIME GONE WACK!


(Matt-J) #1

I was wodnering , I know its probably terrible, but should it take an hour and 15mins to compile a map with a “(single test) - light - faster” compile? I dont like htat it takes that long, maybe i am not doing the best compile… i jsut want to be able to see my map with the lights i put in. I will be testing my alpha version in probably a month so i want to make sure i am doing the right compile, becasue time is money!


(Erus Nauction) #2

umm i have a semi large sized map and it takes me like at most 15 mins. do you have a ton of lights?


(Matt-J) #3

umm 363 according to radiant :smiley: lol


(Malverik) #4

i compile BSP -meta, takes about 2 mins


(thegnat) #5

BSP - meta does no light compile. Thats why its so fast. 1h and 15min is fast for a light compile, IMO.

Do a region-compile, if you want to see how the lighting comes along in certain places, that doesn’t take ages…


(SCDS_reyalP) #6

Well, you would have to tell us something about your system in the complexity of the map for anyone to give you useful feedback if that is a reasonable time.

-faster is a low quality compile, and will likely be somewhat darker and higher contrast than a ful quality compile.

Since it is a (single test) command, you need to run BSP -meta and should also run vis or vis -fast before running it.


(Danyboy) #7

If you want a comparrison - perform the same BSP method on goldrush then next week when it finishes let us know it it went

:stuck_out_tongue: