I’m using q3map2 version 2.5.2 with GTKRadiant 1.2.11 and I’m attempting to compile a map for sof2. q3map2 is running from the radiant directory.
I’ve got terrain set up with the alphamap on the func_group set to textures/heightmaps/test_alpha
When I attempt to compile the map (running q3map2 from a batch file in the game’s base dir) I get the following error:
************ ERROR ************
textures/heightmaps/test_alpha doesn’t have a known image extension
There’s a test_alpha.png file in the textures/heightmaps folder. I’ve also tried setting the alphamap property to point to one of the files that comes with the game as a test and get the same result. It acts the same whether the file exists or not.
I know I’m probably doing something stupid, but I’ve been pounding on this all day and I can’t make any progress.
Can anyone tell me what I might be doing wrong?
Thanks.