compile error new ET editor


(OSIAS) #1

k figured some more out and now this is where i am stuck…

i recently just converted (sorta) my map over to ET my shaders my pci image file everthing as far as i know… into the ET file structure…

so i opemed up ur editor and try to compile and get this error…

error opening mymapname.bsp

during my compile process… now i know what the bsp is and was used for wolf has something changed? and i thought it would write the bsp not open it… i dunno looking for some insight :cool: please…


(Theisy) #2

Try compiling using Q3Map2: (single) BSP -meta first that works for me