Compilation: Mirrored Plane


(denizsi) #1

There was a topic about a compilation error be it ignorance or the fact it is an old topic, no one seemed to care. So here is the new topic…

Appearantly no one has had this problem, or just solved in on their own. During compilation, debug screen says a handful of brushes are mirrored plane. And it is not listed on that compilation errors page on wolfensteinx.com. Exact lines in debug screen are:

Entity 0, Brush 585: mirrored plane
Entity 0, Brush 586: mirrored plane

there are about 20 of them. I’ve used only 5 textures so far. I’m making entire map out of caulk 'till I make a play test or finish. What do you think it is?


(Danyboy) #2

I had 1 brush like this - i made a note of the brush number, re-opened Radiant - went to Misc > Find Brush - enter the brush number in

It selects what appears to be nothing - then I deleted it - didnt find out what it was but nothing missing in map

This is also similar to brushes with no normal


(denizsi) #3

thanks, I feel too noobish now, I knew there had to be a ‘find brush’ option but couldn’t find it, somehow missed.


(SCDS_reyalP) #4

There is also the ‘brush cleanup’ button on the toolbar. (second from the left)