There was a topic about a compilation error be it ignorance or the fact it is an old topic, no one seemed to care. So here is the new topic…
Appearantly no one has had this problem, or just solved in on their own. During compilation, debug screen says a handful of brushes are mirrored plane. And it is not listed on that compilation errors page on wolfensteinx.com. Exact lines in debug screen are:
Entity 0, Brush 585: mirrored plane
Entity 0, Brush 586: mirrored plane
…
there are about 20 of them. I’ve used only 5 textures so far. I’m making entire map out of caulk 'till I make a play test or finish. What do you think it is?