Just played a game with a couple of friends, we all enjoy the game a lot and have been playing a lot recently, mostly competitive matches. During one of our comps today we played on Chapel, the enemy team repaired the EV around 30 seconds faster, and then escorted it and finished the second objective. They were not able to finish the third objective and they ran out of time. We switched and we were placed on attackers, as I stated before we repaired the EV 30 seconds later then they did. We then escorted the EV very fast, 4 minutes faster then they did. We were then unable to complete the third objective. In the end we finished both the objectives around 4 minutes before they did but they still won because they were able to repair the EV faster. Why did we lose when we had better time doing the second objective and in total had a way better time overall. We beat them in time and still lost, if anyone has an explanation to this or if this is just how it is right now all comments will be appreciated, thanks.
Edit: One of my friends just informed me that they had the full time to capture as many objectives as they could from the start of the match, and we only had up to the time it took them to get there second objective. We lost out on quite a bit of time and probably could of finished the game and finished the third objective. I hope this can help the devs improve the competitive because I now see a lot of players trying to improve their skills and get higher ranks and I just want the best experience for everybody :D.
-Hops