Competitive mode & more


(OUTLAW11) #1

Can’t ever get a game in competitive mode. No one is playing. Can we just add this as a filter option to the main game lobby? Maybe people will see it and select it.

Arty’s airstrike - I know some will disagree, but the blast doesn’t do enough damage to those in its radius. People are just running through them. This should be killing characters with full health (it’s an airstrike).

Reviving - headshots, airstrike kills (from all characters), and direct bomb blasts should be unrevivable (i.e. proxy, fragger).

Phantom - Why does his invisibility wear off when he takes any action other than running? His ability is the only one that is cut short in combat. It makes no sense to me. Does Stoker’s fire stop when he shoots? Nope. Does Kira’s beam stop when she shoots? Nope. In fact both of their abilities continue on even after they’ve been killed. Stoker’s fire makes sense there, but Kira’s dead—she can’t hold onto her button anymore, so why does the beam continue? Yet Phantom can’t use his ability in attack mode. You forget that Phantom cloaks himself and is usually separated from the team’s resources. Once he is spotted he is dead when he’s behind enemy lines.

Let the arguments begin…


(OUTLAW11) #2

Can we get an option to buy multiple equipment cases? Maybe in options of 5, 10, or 20 at a time? And can we get those to open immediately instead clicking two more times?


(N8o) #3

What are you smoking


(BananaSlug) #4

he is just like me after playing this game for 2 hours… sigh memories :’)