[quote=“immenseWalnut;59889”]This probably has 2 reasons.
The first is the hacker element, and the second is the crappy mission element, that forces players to play in a mode they aren’t suited for and don’t enjoy, just for the sake of mission credits.
I will admit, I tried to complete a mission that called for a comp match, and I left at half time, because my team were so awful during the first round. I was super raging because of how bad they were. Didn’t spot any hackers, but a hack would have been pointless in a match where my teammates stood still, spraying and praying, being headshot repeatedly and not learning from their mistakes. And if that wasn’t bad enough, they had no interest in the objectives, which is what really wound me up.
Now I just cancel those ones the moment I get them. Silly idea from a dev team that seem more about random decision and player committee votes. If they don’t have it sussed, what chance do we have as a divisive community?[/quote]
Agreed, those missions suck. I even had a friend getting one of those although he was level 4 (not even access to comp yet).
But the fact that compettive gets unlocked at level 5 is just too early. Many players level 7 or 8 have still trouble playing their merc and definitely hadn’t had time to play every other merc through rotations, leading to lack of knowledge and experience which leads to them being completely stompped by higher level more experienced players.
I say removing said missions and increasing the minimum competitive access level to 10 would solve this issue.