Maps and objectives!
Community Question: Upcoming Dirty Bomb Videos
I really really hope that the objectives and maps are similar to ET.
I think that if you look into the past you can say that the games with the largest lifespan are all highly modifiable. So I’m very excited when you say “You can create custom maps and mods”. Let’s all look forward to that 
If i read the comments under the last two YT-Videos (Gameplay and ECHO),
the main concern about the game is about it beeing a bit too slow.
Would be nice to see some faster gameplay by some better alpha players than from the SD guys (no offense) 
I think it’s time we organize a match and film parts of its action through first person view, dont’ you think ?
You do realise that all video’s thus far have deliberately recorded to appear “slow” so people that haven’t had the luxury of playing yet (i.e. the target audience) can actually see what’s going on?
Also saying “no offense” does not negate any offence caused, slightly off topic, but this is a pet peeve of mine.
Well, for the few times I’ve played with the guys from SD in a DB match, I’d say they are not that bad ! Maybe they better represent the casual player in DB, and not the competitive elite which is a minority in number, yet a majority in the alpha ^^
I think some gaming taken from the alpha on a saturday night could make some great footage for the grand public, showing a map, the rage around an objective, the weapon feelings, etc.
Still, the 2 biggest complaints are, “looks too slow” and “looks like brink”, and im not sure if im allowed to answer that here, but something needs to be done, and SD could probably get more players into the Alpha for $$$.
with a possible 30 months to release, let’s not jump to any conclusions quite yet, and I don’t really see the artwork similarity other than realistic shading
I think the most players and viewers see the resemblance between the white buildings in Brink and the white contamination-constructions in Dirty Bomb. At least, that’s the first thing I noticed when I started to play the game. But let’s be honest. Of course, the artwork will contain a lot of similarities with Brink to the smallest details. But that’s logical if you work with the same group of artists. And let me clarify that that’s definitely not a complaint.
i just wanted to know if the dev will support the Esport and push it for competitive game like ET\shootmania\CS:GO
Let’s hope not. I would much prefer a fun game, that can be played competitively, then a game that is geared towards competitive game play. ET was a very fun game to play. What made it were all the pubs. Those that played competitively were a very small populace, maybe 20% on the high side. Why would you deliberately gear a game towards a minority group, and have the game shoot itself in the proverbial foot, long before it had a chance to mature and blossom into a great online multiplayer game? The smart way to go would be to stick with what worked so well. The ET blueprint was perfect. Fun game and easy to learn and play in pubs, yet fast paced and competitive enough for competitive gameplay. It was a great balance and blend of what makes a game a classic, and dear to so many.
Contrast that to the failure that was Brink…
A fun game is not necessarily in contradiction with a comptitive game. For all I know DB could be pushed toward E-sports and yet still provide a massive dose of fun for the casual player. Tribes does, UT does, ET does, why not DB ?
[QUOTE=TacTicToe;447720]Let’s hope not. I would much prefer a fun game, that can be played competitively, then a game that is geared towards competitive game play. ET was a very fun game to play. What made it were all the pubs. Those that played competitively were a very small populace, maybe 20% on the high side. Why would you deliberately gear a game towards a minority group, and have the game shoot itself in the proverbial foot, long before it had a chance to mature and blossom into a great online multiplayer game? The smart way to go would be to stick with what worked so well. The ET blueprint was perfect. Fun game and easy to learn and play in pubs, yet fast paced and competitive enough for competitive gameplay. It was a great balance and blend of what makes a game a classic, and dear to so many.
Contrast that to the failure that was Brink…[/QUOTE]
I agree with you,yes first of all the game have to be fun to play at pub first.
But i just wanted to know if the dev will support the Esport side of it.for example : console,good builed-up stream system,good weapon balance(by the echo trailer it not gona to be a prob),good maps,modtools and so on… UNLIKE BRNIK
