[QUOTE=tokamak;395695]Sometimes I wonder why you would even hang out in this place. If you want a classic shooter stripped to it’s bare essence then there’s already countless of them available. Nobody is depriving you of any access to any of such games and frankly I don’t see why we would need even more of them, there’s only so many variations on this ‘pure arcade’ theme.
SD doesn’t make these and strives to push on the genre with mechanics that create a playing field that can suck players in for years like they did with their ET’s.[/QUOTE]
I could likewise ask why you consistently insist that a non persistent 20 minute match FPS game needs to emulate a persistent MMORPG despite abundant proof that the more it does, the greater it imbalances the game. If you read up a few posts you’ll see that I have no issue with implementing elements that can alter gameplay or innovation of the genre, my grudge is the mechanism to which SD have used in the past and one you promote without regard for the consequences.
Its also a tad disingenuous of you to make out like I want Quake3 from SD. There is plenty there to enjoy with the class system and objective style of play that doesn’t involve leveling up characters or a convoluted XP system to drive a 5% increase here or there. IMO SD would do far better by going back to basics and doing that well, make a solid game with solid features and good balance rather than constantly chasing this airy idea that you can hide an RPG inside the game and nobody will notice it or the impact.