Community helping with cheaters.


(Havik_Gaming) #1

So have been thinking, with all of the “new” cheaters popping up. Maybe Splash Damage should include a way for the community to help ban cheaters.

I am thinking something like Over Watch from CS, a way for the community to immediately rule out none cheaters who were just having a good game, and to send real cheaters to the Devs or Nexon who ever deals with that stuff, i think it would be a good way to help you guys with this.

Obviously not everyone could participate in this feature if it was to be implemented. Perhaps only those above a certain rank like 50 or higher, as those in the community that are that high i think would have a good game sense to tell if someone is cheating.

It was just an idea i had, sorry if someone already suggested this i couldn’t find a post about this.


(Amerika) #2

It’s been suggested a few times before. Personally I would love the system as it would add another layer to helping quickly stop cheating (since you can’t actually prevent it entirely). Layers like your typical system that is updated frequently like we have now, in-game reporting, an active stat tracking system that is tuned to make sure only extremely obvious people are banned and potentially flag for human review some players (like Fairfight…which DB does not have), and Overwatch-type system for reviewing ranked games and finally the last and most important layer…publicly owned and ran servers.

If you have a layered system like that then cheating suddenly becomes a lot less common even during times when new cheats are released. Right now DB doesn’t have an active system to kick obvious cheaters like Fairfight but I am pretty sure support can see stats when they investigate. So it’s not instant but it’s similar. An Overwatch system is possible but I doubt it’s probably for anytime in the new future. And community servers are coming.


(Jostabeere) #3

Well, I would not mind if it would be easier for us to report cheaters. For example a demo replay system.


(Matuno) #4

I’d gladly spend some time to support a system like this.


(gg2ez) #5

I’m all for it as long as the people in charge of the Hackwatch are genuinely trusted members of the playerbase with experience in recognizing shady c*nts.


(D'@athi) #6

As long as the cheaters, or better hackers, got more control over the servers than SD… forget about this.
Whole bunch of them, shots flying before moving around a corner, switching themselves into one team at mapstart, others not beeing able to report, not beeing able to switch to spec.

THX and GG SD. GG.


(n-x) #7

Please don’t make the community decide who is a cheater and who isnt. I would guess that around 90% of the hacker accusations I have witnessed in-game are false.


(MarsRover) #8

An interesting article about the system used by CSGO. It is praised quite a bit.


(Havik_Gaming) #9

[quote=“MarsRover;170764”]http://arstechnica.com/gaming/2016/01/how-valve-crowdsources-the-policing-of-cheaters-in-counter-strike-go/

An interesting article about the system used by CSGO. It is praised quite a bit.[/quote]

I do agree with you @Kelben , which is why i suggested that only those with a reasonably high rank such as 50 (most likely higher though) would be those who could have a chance at helping out with the “Over Watch” or what ever it might be called.

I think that maybe even splash damage should even reach out to certain people of the community such as Mr. Arauzz, kAndyREW, and Renpsy. Not just Youtubers, but people in the community who have proven themselves as trusted members and have enough game sense to know if someone is cheating or not.

And its not to where we choose if someone is a cheater, we or whoever is doing it, are simply putting them in a list basically. So if blank says ‘oh yeah this guy is 100% cheating’ then that guy will be near the top of the list for Nexon or Splash Damage to look at, but if someone says ‘he might be cheating but i dont think so’ then that guy would still be in the list, but closer to the bottom as he is not as much as a problem as the other guy.


(solace_) #10

Yeah I like this idea but I agree with what some of the other people said before, you would have to be very careful about who you give these privileges to as many would likely abuse it because they are salty from being outplayed by a highly skilled player.

I notice this in a lot of matches where someone is doing well, there are usually at least a few people who are all too quick to start spamming in chat “hackusations”.


(ClemClem7) #11

It could be a vote with a lot of players, just to point out evident hack for devs and facilitate their job, more than find the hidden hacker who uses his hack very well and isn’t caught often.
The hackusations comes from victim’s point of view, but from the skilled player’s point of view, it’s easy to see that he isn’t hacking.