I had planned on having a command post for the allies, one for the axis, and one neutral. However, I’m beginning to think that’s a bad idea. The way the scripting looks, if a charge time is set, it can wipe out the previous charge time… also, they aren’t cumulative.
For example, the allies build their post, then the neutral one, but the neutral post is blown by the axis. In this situation, the allies loose ALL their charge increase, even though their original post is still built.
Can anyone confirm this? If so, I’ll have to rethink my command post placement 
I can’t think of any map with multiple command posts on one team, or with command posts for either team plus a neutral.