Command Post too dark!


(FischCommander) #1

My command post is on the outside and inside much too dark!

It is useful nothing at all, if I make the following:

  1. light with 300 directly before the CP (see picture one)
  2. Three lights with ever 60 and 3 info_null (see picture two)

The light is swallowed somehow - black hole?

picture one:

picture two:


(Donpedro) #2

LightJunior: “…only affects dynamic game models…”
Try this, hope will help.


(Flippy) #3

I had this problem before with a tank model (non moveable, just for decoration). Whatever I did it turned out black… I’ve been told to add _rs and _cs (recieve shadow and cast shadow) keys (value 1) but nothing helped… It never fixed itself so i had to delete it.


(FischCommander) #4

thanks, but both suggestions remained without effect.

I think i build a new cp from my old maps :idea:


(d3coy) #5

i added light juniors with lower values to mine… seemed to do the trick for me.


(FischCommander) #6

I’ve tested with LightJunior 5 and 15 with info_null and without info_null, unfortunately without positive effect

is a small error, can live thereby - thx.


(FischCommander) #7

It became now clearly better:

Solution:

i played in the worldspawn settings with

_minvertexlight = 24 and
_mingridlight = 60