Not sure if this sort of thing has been suggested before, as I don’t normally read people’s suggestions on crafting as I’ve been sitting on this idea since fragment recycling came out.
Both crafting systems (trade up, and fragment recycling) are decent methods of getting load out cards. It’s clear however each one has its own strength, and flaws over the other.
Trade Up (original method):
While this did serve to get you different cards of all rarity types, it took a long time to make a cobalt card, and was pretty expensive in the long run too.
It was an extremely tedious process though because it required you to trade up credits along with…
a bunch of lead cards to make a random iron card for a merc of your choosing.
a bunch of iron cards to make a random bronze card for a merc of your choosing.
a bunch of bronze cards to make a random silver card for a merc of your choosing.
a bunch of silver cards to make a random gold card for a merc of your choosing.
a bunch of gold cards to make a random cobalt card for a merc of your choosing.
Even if you had all the resources to do it all in one sitting, it would probably require a few minutes of crafting cards and picking the ones you wanted to use for the next trade up.
In the end you usually ended up with a cobalt card with a load out that you probably didn’t even care for, and if you used it was mostly for the bling factor.
You could also use Trade In to trade a few cards of one rarity for a new card of that same rarity. It was basically the only way to reroll a cobalt, and didn’t seem worth the loss. 3 cards for 1 new card which might even be the same as the original 3 you were trading in.
Fragment Recycling (current method):
Having a certain fragment value attached to each type of card rarity and allowing you to just craft a card (recycling) is definitely way faster and easier in order to get a card on a merc of your choosing in the rarity of your choosing.
There are 2 main problems with this system…
The prices are completely unreasonable and crafting anything over bronze (imo) isn’t even worth it due to the number of fragments needed and the credit cost incurred.
It eliminates progression since you need both of these currencies to make a card.
You are better off waiting until you can make the highest rarity card you are willing to make before spending those fragments and credits, as crafting them in order iron -> bronze -> silver -> gold -> cobalt would just be a waste of both fragments and credits if ultimately you only want the cobalt.
I think both systems are decent (not the best, not the worst) and actually merging the two together would make for some interesting results.
Potential Crafting System
I think it would be great if they just took what worked with both systems and linked them together.
There would be 2 methods, one being more accurate, but expensive, and the other being less accurate but cheaper.
Method 1 (Trade Up) - Trade 1 card of any rarity for the SAME load out of next rarity.
This method would guarantee you that cobalt with the load out you’ve always wanted, but it will take you a long time to get there due to the high fragment and credit costs.
Method 2 (Fragment Recycling) - Using recycled fragments, craft a card starting at any rarity. (with maybe an option to still pick the merc) This would be cheaper than Trading Up but you have no control over which load out you get.
By combining these two, you have a greater range of control over what you are trying to craft. Do you want to test your luck or just get a bunch of load out cards to test them all out? (use recycling)
Are you after your favorite load out in the best rarity? (use trade up)
What about Crafting / Weapon kits?
Since there are two options for crafting, you can use one item for each type of craft.
Crafting Kits can be used to reduce credit/fragment costs of Fragment Recycling crafts.
Weapon Kits can be used to reduce credit/fragment costs of Trading Up crafts.
Again, I don’t normally read people’s crafting suggestions so I’m sorry if this is similar to someone else’s suggestion.
I’m not listing prices for Trade Up vs Fragment Recycling as there are too many variables to think about before being able to put down numbers.
Wonder if the new system will look anything like this or not, or if they’ve even started it yet.
