com_machinespec shows low end machine


(Cankor) #1

I have a pretty high-end rig, i5-2600k, 8meg, and a 2GB HD 6950

com_machinespec is at 1 (low end).

I assume this auto-detects your rig? What’s it do from there, just help set default graphics settings or does it do something else.

Also, my FPS are all over the place, going as low as 60 and into the high 200’s, it’s not really a problem but i would like to steady them down so they don’t vary so much. I guess there’s no cvar (at least that works) to lock the rate?


(jazevec) #2

Is the FPS fluctuation noticable if you disable FPS counter ? That’s what really counts.


(Cankor) #3

It doesn’t really bother me since it never drops low enough to stutter, I’m sort of assuming it will “feel better” smoothed out though.

More than anything I was curious what com_machinespec is used for and if I should go ahead and bump it up to 3.


(indirect) #4

Why does it matter if your FPS is at 60, 70, 80, 90, 1000, 250910, 3991802, or 28198391. You don’t stutter above 30.


(NeoRussia) #5

could be an ATI problem, since the game is having issues with their drivers.


(scub) #6

enable vsync that’ll lock it :wink:


(ChadCalhoun) #7

Not trying to start another debate on fps. But personally speaking, I can definitely tell the difference between 60 fps and 120 fps on my 120hz gaming monitor.

Generally having the screen update at a more frequent rate allows mouse movements to be reflected on screen quicker - it makes the game a lot more responsive and consistent.