colosseum_b5 and sw_cathedral_b7


(blushing_bride) #1

Been meaning to post these maps for some time now but this forum was down for ages.

COLOSSEUM_B5
(this map is mostly newish)

ALLIED OBJECTIVES
Blow open main door
Secure forward spawn
Secure both gold crates (doc run)
Build CP (creates CP spawns)

AXIS OBJECTIVES
Stop allies from doing any of the above :roll:

DOWNLOADS
http://homepage.ntlworld.com/matthew.strange/hax/colosseum_b5.pk3

SW_CATHEDRAL_B7
(this is an updated version of my old map cathedral_final which can be found elsewhere in this forum)

ALLIED OBJECTIVES
Blow open main door
Secure forward spawn
Secure both radar things
Build CP

AXIS OBJECTIVES
Stop allies from doing any of the above

DOWNLOADS
http://files.filefront.com//;6631679;;/

All thoughts and comments welcome


(nUllSkillZ) #2

Wow, “Colosseum” looks great.
impressive.


(Brevik) #3

Both top maps and should be used in competition.

The strangest man in ET strikes again… :wink:


(.Chris.) #4

Colosseum is pretty nifty map and looks amazing throughout and pretty good fps considering all that detail and space, it does need few changes if to make it for comp which he knows about but as it stands now would be great for regular play as well.


(nedd3h) #5

in sw_cathedral_b7 if you are in spec and manually select allied from the limbo menu there is a missing map texture - main door


(mrfin) #6

Beautiful - great job

Alhambra palace next ? plz :slight_smile:


(blushing_bride) #7

i thought i already did a spanish palace? :slight_smile:

http://www.splashdamage.com/forums/viewtopic.php?t=10227&highlight=palace


(mrfin) #8

oh! - so you did!!

Will take a look - so q3 map next? - Versailles :slight_smile:


(ayatollah) #9

BB you have done it again. Not only have you created map with great potential for great games, but they look beautiful too.

Cathedral FTW, don’t know why it still isn’t used for comps.