If any of the coders out there would be kind enough to lend a hand we at EF mod need some coding assistance for a new weapon. The problem is it continues to use default Thompson animations rather then our new ones.
We are also experiencing a bug which I believe is related to the compiler (VS8 C++ 2005 express).
All guns appear to be firing but there are no impacts except with func_explosives(when FF is on).
There are no tracers when I fire but there is a sound, animation, muzzle flash and shell eject. Again there is no sign of impact anywhere (sparks, dirt/snow flying up).
This is what it looks like when the knife stabs and impacts a random red line appears out of nowhere every time the knife impacts.(ignore blue green and red line, that part of problem is solved) (there is no sound on knife impact):

Any help offers?
Thanks 