Stokers Fire = Good
Naders Nade = Good
Fraggers Nade = GOOD!
Skyhammers Airstrike = Good
SAW Medic Bags = Good
Medic Paddles = Good
Player Collision = Good
Walking Collision = Good
Green Sight Scope Gun = GOOD! (GREEN DOT!!!) Seems a little hard to find the head though… Was something done to HS hitboxes? Sort of an odd Camera animation on the recoil while scoped it goes up and then slowly settles around 50ms… Does the ROF match the recoil green dot animation? You are aiming down a gun so I think it would be slightly more snappy reset not this slow 50 or 100ms drag down reset…
Aura Shotgun and Healing = BAD
I am just going to play her shotgun and 1 or 2 hit everyone and use my USA lag to my advantage… I was Fragger and someone else last night going against an Aura and went negative K/D. One hit across the map would take 30 HP or something… Then she is so fast that she magically appears and one shoted me…
Bullet Collision = BAD
I still get hits on gates and rails and bushes and trees and random crap around the map!
Dome MAP = BAD
Really SD you are turning a map inside out with objective progress… The gates are not blown at first and have to be build? WTF!!! Thats like saying theres not great wall of china BUT once the mongols attack and are either on their way or actually in china THEN we will build a wall after we push them out even though we knew they were coming. MAP PROGRESSION!!! Story!!! Give the map LIFE!! Not some Tube in the middle of nothing that needs a thing… I played DOME 4 times yesterday and never got past the first stage… Not once!! (AND PIX and I were on the same Team! Teams were stacked and we couldnt do anything!!!)
Phoenix = BAD
His gun is underpowered and he doesn’t heal enough… He is not a medic… I was running around looking for SAW’s to HEAL ME!!! Self Revive needs to teleport you somewhere else on the map or it needs to be faster! Something…
Shotgun’s and Shotgun Merc speed = BAD… Its crazy fast and two strong… Give them 50 HP and then it might be OK…
Nader Nades = BAD and Good… I have to admit they are a little spammy… Especially when you have 3 naders running around ON each team so 6 total!!!
She had potential… We could use a panzer! One shot every 1 or 2 mintues! Yeah!
Proxys Mines = BAD/HUH
They are stronger but still sort of useless if you are paying attention… Give her 1 mine and hide it from the enemy… Create a Covy class that can spot it to counter it…
Rag Doll Dead Bodies = BAD!!!
SW Spawn Times = BAD
This is still broke… Didnt you guys develop ET??? How hard is it to put 25/30 and a running Clock? FOR REAL! what are you scared of? They are going to say you copied ET? Ahhhhh NO! You are just using a MODE from ET that was very successful… FIX it! Just make SW Mode and Spawntimer the same as ET and fixed what is so hard about it!!! SD needs to get the noob bs crap out of their head… People will come and people will play if it is a competitive shooter with random addicting crap from LOL…
Fragger Recoil = BAD… Yes 1 headshot with fragger will do some serious damage but you turned him into a body shot spray and pray machine with epic nades!
Load Out Cards = Good/BAD
I like the different gun on different mercs (Sort of) but I do not like the additional perk abilities… Most are useless right now… You need to get that special combination of what and how you play.
Auto Sniper = Take it or Leave it… I was not totally impressed by it… The recoil is byond crazy and even if you reset and you think your next shot is on it doesnt hit? I was confused by this…
Zoom in while Long Jump = BAD and wtf?
Zoom in while scope on Green Dot Gun = How do you edit this?
I still think SAW and Phoenix should be Headshot masters with very high skill ceiling… They are close… If you can rip faces you should be rewarded…
Lag while people JOIN = VERY BAD!!!
Slow Weapon Switch = BAD
I know you have a perk for this but fix this… I and even people I spec will try to switch gun and actually end up shooting a bullet! When I am sniper I want my heart beat thingy and switch but then it magically goes back to my gun and shots a bullet! WTF… No I did NOT want you to shoot a bullet I want to throw my heart beat thingy!
Invisible Players? = BAD
Last night I had like 10 WTF moments and were the F did you come from moments… I have very very good situational awareness and I was killed from no where… Even after the first few bullets hit me and I turn I still did not see anyone!
Turn FF ON!!!
I miss some of the RLRL battles… This update basically boils down to which merc can I pick that will give me the most kills per life, dish out the most spam and do the most damage the fastest and stay alive! Auro Heal station and shot gun? Naders nade spam followed up by gun? Fragger with a headshot camping a corner?
What is up with crouch? I still think you slowed it down to much because good players were spamming it… Make it more snappy again or a little more so; so we know when the spread reduction takes effect!
Did you make LEG hit-boxes wider?
Like I said before the Skill Ceiling is lower… I was getting killed my random lower skill players last night and wondering HOW! It felt like 3 body shots and I was dead… The game feels a lot faster and it was actually a little hard to sniper last night… People zigging and zagging all over the place and everyone back raging each other… Not fun… Even if you work as a team with medic’s, fraggers and anything you will still be whipped out by spam…
All in all there’s really no reason to AIM anymore and especially for the head… Things seem to have more recoil or shaky on hip fire and the classes are so missed balanced is sad… TTK is to Fast! Please put the Shooter back in FPS
[QUOTE=prophett;514442]I haven’t played the new update yet, but I keep readings coiners about a faster ttk.
Could someone please clarify - does it take less headshot to kill someone now?[/QUOTE]
Its all Spam now… Most Fast kill classes you do NOT need to aim for the head… Shotgun is one or two hit kills and Fragger is like 3 body shot kills…