Stats on the top 3 killing classes please 
I can guess it will be Arty, Saw and (AR, Heavy MG class I’m Sure)
It will be interesting to see who these different classes compare…
Arty is the only class that feels like his bullets have an actually punch to them.
Saw if you get into a rlrlrl you are screwed!
All other classes same thing with the rlrlr and also recoil to deal with.
Suggestions:
#1) Bring other classes acc or spread recover up so they can counter or be equal with Arty.
#2) Lower Arty’s Damage slightly (Please dont make him less accurate!!!) (Or Lower his ROF slightly)
#3) Lower everyone’s damage but increase spread recover, lower spread gain while sprinting, increase reward for crouch on spread.
#4) Increase Phoenix Damage so he can compete with other classes. Buff Him! Buff his medic cool down too!
#5) Either get ride of Iron sights or give us add-on’s to test!
- Add-On need to be added ASAP so all the weapon tweaking isnt pointless!
#6) Shotgun’s Hummm Yeah I have no idea’s here… Not sure there is a place in the game for them… Also the fact that the person is so freaking fast and glitchy, close range and in a small space the other person doesn’t have a chance. Maybe thats what you want though…
#7) I think you need to re-look at shoot mechanics for the AR and Heavy MG guns…
- I personal think AR should be Tap fire and Handle also like a 3 round burst. High recoil after 3 or 5 bullets but dead on and fast recoil recovery… People are using the AR like an SMG and it feels weird…
- I think the SMG’s should play like ET style and the AR’s like BF (That’s IMO)
- The Heavy MG will have a Fast ROF and medium Recoil. This should be a standing still or Crouch dead accurate gun.
All this stuff SD knows but I would love to see stats from this latest patch 