You mean the “Noob Medic Autorevive” ? 
Closed Beta Update V36382 (26.06.2014)
slightly off topic… sorry, but can anyone give me a quick pointer on where I can find decent accuracy stats? I think I saw it somewhere with my own being reported around 5% which I assumed was incorrect reproting as my acc in ET was around 30/40% depending on gibbing, and even COD gives me around 20%. If that 5% is accurate, then i’ve got big problems somewhere that I need to start digging into. Having said that, even though i’m not happy with my aim at the moment in terms of win/loss ratio, if 25% is ballpark, it feels like i’m probably hitting 20% i:e not bad, but enough to get me killed more often than i’d like
cheers
“Profile” tab in the game. I wouldn’t call them decent yet, but they are there.
[QUOTE=Stinger;505409]“Profile” tab in the game. I wouldn’t call them decent yet, but they are there.[/QUOTE] cheers m8 … i’ll give it a try when I finish skiving…erm … working hard
Edit: yep 4% so I guess that’s completely wrong as i’m definitely getting more hits than 4 every 100 
[QUOTE=Sun_Sheng;505418]cheers m8 … i’ll give it a try when I finish skiving…erm … working hard
Edit: yep 4% so I guess that’s completely wrong as i’m definitely getting more hits than 4 every 100 :/[/QUOTE]
Look at your most used weapon acc chart, it doesnt give you the exact number bu you can evaluate it more or less
Ahhh, if you mean those circular things with no numbers …they seem to be falling just short of a quarter of the way around so if that means somewhere around 20% then i’d take that. I’m not a great aimer to be sure, but my COD stats have always put me in the top 25% on leaderboards so i’m expecting/hoping for around the same i:e not great, but not a noob either … Cheers! 
No you had it right the first time, except the figure is inverted so it’s not 4% but 1/4 = 25%
Errrm…k :o Next time I start a good ranting thread i’ll add that to my list of whines. That’s unintuitive at an Olympic level!
Cheers
Today I try !
But I can’t play anymore on thoose broken maps … and clearly not confident on the futur ones, i’m just bored to death !
Cya maybe next patch if there is major map changes, by major a mean MAJOR ! not only 1 more corridor on the existing layout
This whole weekend I am getting massive FPS, net and mouse input lag…Game is glitching out all over the place!
[QUOTE=BomBaKlaK;505496]Today I try !
But I can’t play anymore on thoose broken maps … and clearly not confident on the futur ones, i’m just bored to death !
Cya maybe next patch if there is major map changes, by major a mean MAJOR ! not only 1 more corridor on the existing layout[/QUOTE]
Even though I’m an optimist, I have to say that I am done with Waterloo. Each time it’s the same story: spawn rape or be spawn raped. Been saying this so many times I’m actually gonna stop saying it and also wait until the next update:
-> waterloo has only one way to attack from the first stage: spawn raping.
-> canary wharf is way too narrow, pretty much everywhere. Make it an underground complex instead of a tube.
-> white chapel has a winning strategy for the last objective: occupy the location behind the rock as attackers and have 2 guys coming from the right -> only one exit for the defenders and they get raped.
-> trainyard is way too short. We really need the third objective of camden to make it logical and complete. Otherwise it’s done in 4 minutes.
-> london bridge: is anyone still playing this map ?
This might hurt but the maps are too small and provide too many occasions to camp or put to a stop the enemy progression thanks to the chokepoints, narrow streets and single route of access. I also doubt DB will be interesting enough only with one objective at a time, bring side objectives that are worth it.
look like the lasts lab rats are leaving the ship … bad sign for the futur of this game.
I’m really at a loss as to why we’re still playing serial, campaign style, map objectives on maps that are sized to suit low player numbers. As said a good number of times, I’d go for a single or double primary objective, which can be done concurrently from the off, with a couple of side objectives and a meaningful forward spawn mechanic that in itself is worth fighting over.
Apart from this and the crashes, lag compensation + arty autoaim spam, I’m good. 
Hmm, us west ping (220) is basically unplayable now with AR/smg
Will basically have to wait till release, to play on local ping. 
July passed and no update yet, been waiting for the next update, to play this game again.
Look at all the awards I got with my few posts. I Am Legendary. Now update this game this Friday.
few points of feedback after playing futher more this update:
- Proxy and Fragger are perfect, I really like them right now.
- I wish there were an audio feedback when you interrupt a reload.
- MGs + heartbeat sensors are ruining games imo.
- Additional side objectives are welcome but not enough yet. I would like to see dynamical main routes, not only enable/disable secondary routes
- I wish to see the chapel reinstated in WC but for a side objective maybe
I’ve been testing some image filtering on DB screenshots, and I must say that if you make the shadows more dense and then apply a softglow you get a better vision of the enemies (somehow increases the contrast more). Might be worth testing
“- MGs + heartbeat sensors are ruining games imo.”
really needs to be looked into for next patch I think
Slaying entire teams on the mg is fun but playing against it is a nightmare it’s way too powerful 
and vasilis sensor is just a wallhack right now
been having fun this weekend though sawbonez is stronggg atm
