Closed Beta update v31970: Wall-Jumping, Lobby Tweaks, Mercs, Maps, and more


(Zarlor) #41

Just curious, what is the ironsight reward as compared to crouch currently? I’m sure it reduces spread and zooms in a bit. IS should still reduce spread more than just crouching imho. There was a great page explaining accuracy for ETQW


(Smooth) #42

Iron-sighting currently reduces spread to zero and recoil to 70% of running.


(k0k0nat) #43

yes yes… the old 70% trick :wink:


(Glottis-3D) #44
  1. shouldn’t “crouch+IS” be the zero?
  2. what is speed reduction in IS currently?

(spookify) #45

[QUOTE=krokodealer;492460]1. shouldn’t “crouch+IS” be the zero?
2. what is speed reduction in IS currently?[/QUOTE]

I opened a whole can of worms hahaha


(k1ruaa) #46

Well this update looks great. The first update in ages that I think goes in the right direction. I’ll test it for sure.


(spookify) #47

The biggest thing I see play now is the rubberbanding and glitchyness of players. Its like they dissappear for a ms or something. Guns are going the right direction now ie fall off damage, spread control focus, damage, ROF and much more will all get worked out. I would like to see some focus on smoothness, net coding and all the other things that effect that.


(Glottis-3D) #48

yes! so that high pingers wont be in advantage =)


(spookify) #49

Sarcasm right? Lower ping has a much greater advantage.


(Glottis-3D) #50

It definitely should have, but does not. antilag system is not telling the truth most of the time.


(k0k0nat) #51

I remember getting owned by 200+ pingers in some gathers :’(((

still hurts…


(Runeforce) #52

Shooting feels solid by now…and WJ’s makes it moar FUN!


(Rex) #53

First pass Objective Proficiency implementation: Escort repair objectives and C4 defusal objectives can be interacted with by multiple players but only one player, the one with the highest contribution, will contribute to progress and display firing animation upon it. More on this soon!

That only one player can repair the EV is a really bad idea.


(Glottis-3D) #54

and multi defuse is gone?? =(((((


(Rex) #55

Haven’t tested yet. I keep you informed though!


(Runeforce) #56

The Inspectour has not tested it yet? Mon Dieu!


(spookify) #57

Looks like a bunch of new keys got released?

I saw 10 people from a cc clan last night and I quickly welcomed them to xT hahahahaha! :confused:


(k0k0nat) #58

what?

gief keys!


(Rex) #59

[QUOTE=spookify;492544]Looks like a bunch of new keys got released?

I saw 10 people from a cc clan last night and I quickly welcomed them to xT hahahahaha! :/[/QUOTE]

Yeah the “.cc” people, I remember them from past games. If you know what I mean… :smiley:


(chippy) #60

I think this is the answer for the “.cc” people :slight_smile:

http://forums.warchest.com/showthread.php/39630-State-of-Play-Load-testing