Walljump first take
- obviousy animation for walljumps needed
- it is glitching, and model twinkles
- some walljumps can get you to restricted parts of the map
like this:
- walljump by default is too side-way. i hoped for it to be a possible accelerating forward. (this probably needs stamina)
what is awesome, is that all of the maps need to be adjusted for walljumps.
-chain-wall-jumps should get you to the high ground or let you jump to the very far ledge/balcony etc.
overal walljumps i freaking love it! a good start!






