As a long time Wolfenstein ET player, I would love to see mercs being grouped into classes… eventually.
Currently I don’t think it is exactly needed, but it would probably be useful to newer players just because when you find the class you prefer the most, you might want to try another merc of the same class or invest in a merc from other class to fill the roles.
Also it would be easier to classify the cases to reduce the RNG chances of getting an unwanted merc loadout.
Lets start off what the classes would be coming from ET with the current mercs:
Soldier - Fragger / Nader / Rhino
Medic - Aura / Phoenix / Sawbonez / Sparks
Engineer - Bushwhacker / Fletcher / Proxy
Field Ops - Arty / Kira / Skyhammer
Covert Ops - Phantom / Redeye / Vassili
Now I think it would be great if the community could come up with different names for the classes to suit this game better and who knows, maybe some dev might actually read this post and pick a name for a class suggested by you!
My classes would be called:
Combat - because their abilities are essentially crowd control, as in, they can clear out/hold down an area
Medic - it’s just too common to change I guess
Technician - I’m really used to engineer and “objective specialist” feels too long
Assault - artillery/airstrike/orbital laser??? better find some cover
Recon - stealth armor to infiltrate back lines, infrared goggles/heartbeat sensor to locate the enemies
I know, nothing original, but the servers are down for maintenance so I had nothing better to do.

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