I just have a question about the classes and objectives. If all the classes can do all objectives, what’s the point of playing engineer ? That’s just a question, I’m not complaining or anything since I haven’t plaied alpha for several weeks ( waiting for my new computer cause I don’t have enough FPS ).
Classes and objectives
INF3RN0
(INF3RN0)
#2
Engineer has 100% obj interaction rate, while the others only have 35% and 20%.
Seanza
(Seanza)
#3
Engi does it faster. Plus they have extra tools which add a nice dynamic to the game 
montheponies
(montheponies)
#4
I’ve came round to the current setup, which should ensure that the engineer as a character/class will have to be appealing to play for his capabilities - rather than it just being mandated by the objective.