Classes and objectives


(Naphael) #1

I just have a question about the classes and objectives. If all the classes can do all objectives, what’s the point of playing engineer ? That’s just a question, I’m not complaining or anything since I haven’t plaied alpha for several weeks ( waiting for my new computer cause I don’t have enough FPS ).


(INF3RN0) #2

Engineer has 100% obj interaction rate, while the others only have 35% and 20%.


(Seanza) #3

Engi does it faster. Plus they have extra tools which add a nice dynamic to the game :stuck_out_tongue:


(montheponies) #4

I’ve came round to the current setup, which should ensure that the engineer as a character/class will have to be appealing to play for his capabilities - rather than it just being mandated by the objective.