Hey, so ive been on the hate phantom train. Not my style. Luckily (or unlucky) i kept ending up with phantom loadouts (a cobalt, gold, silver), so I felt compelled to grab him to try him out.
Anyways as someone frustrated by phantom, I was surprised when I learned only 3 of the loadouts had the katana on it (watching phantoms you would think they all did)… and only 1 of those 3 has the melee damage increase trait chopper, putting the katana into that frustrating damage range. obviously this is the loadout they all use.
So my question for everyone is, it simply 1 single LOADOUT of the class that is overpowered?? I do not have that loadout (and only 1 loadout with a katana), and i assure you he does not feel OP with those cards.
I now believe this to be true. If they balance the class around that 1 loadout, the other 8 will be total trash (they are already close).
why dont they just swapped chopper with something else (attack speed vs attack damage maybe?) and see what happens? if it really is just 1 loadout, it should be a fairly easy fix IMO
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