Clan matches tracking?


(zenstar) #1

I assume that the clan matches are not being recorded right?
Currently brinkthegame dot com is reporting that there have been 3 xbox clan matches, 3 pc clan matches and 1 ps3 clan match.
There also seem to be loads of single person clans out there.

Although now I notice that if you go into the event ladders you can see that there have been 4 matches for the xbox NA 3v3 (no matches for EU yet, No clans for Asia), 2 for Europe on PC, and ps3 bringing up the rear with some planned matches but nothing played yet.

Even adding those into the mix there’s not much happening out there. Is the stats site just really borked or is there really almost no clan activity going on?


(wolfnemesis75) #2

We did a Clan Match last night against shhh Clan. Right now, there are 3 very organized teams. But the Stat site did track the match. You get no points for losing a Clan Match, which I think is odd. You should get points for playing a match so that you don’t rank lower than teams that don’t play matches at all. Or it should count as towards the ladder. If you look on the Xbox today you should see our match. Our group leader set up the first match, but he set it up for December 2012 by mistake and now we have to figure out a way how to delete the match.


(Ruben0s) #3

It’s normal that you lose points if you didn’t win. It’s not normal that clans who didn’t even play a match are higher ranked than clans who actually played.


(tangoliber) #4

Yes, it is normal in an Elo based ranking system…which is the best way to do rankings.
Inactive clans will be removed after a certain period of time.

There is 1 match coming up on the main PS3 ladder, and 3 matches on the Holiday event ladder.

My only complaint at the moment is that we are limited to 5 challenges at a time. Killzone 2 let me send out 10 challenges at a time, and even that was too low. To be able to schedule nightly matches as I hope to do, I need to be able to have challenges out to practically everyone. Because only 1 out of 5 clans will usually accept.


(wolfnemesis75) #5

[QUOTE=tangoliber;388568]Yes, it is normal in an Elo based ranking system…which is the best way to do rankings.
Inactive clans will be removed after a certain period of time.

There is 1 match coming up on the main PS3 ladder, and 3 matches on the Holiday event ladder.

My only complaint at the moment is that we are limited to 5 challenges at a time. Killzone 2 let me send out 10 challenges at a time, and even that was too low. To be able to schedule nightly matches as I hope to do, I need to be able to have challenges out to practically everyone. Because only 1 out of 5 clans will usually accept.[/QUOTE]
That’s all true. I also think we should be able to delete matches that have been scheduled wrong. We mistakenly scheduled a match for December 2012. And now its stuck on the stat site. Is there a way to remove it that you know of? Aarrgh!


(zenstar) #6

[QUOTE=tangoliber;388568]Yes, it is normal in an Elo based ranking system…which is the best way to do rankings.
Inactive clans will be removed after a certain period of time.[/QUOTE]
When looking at the ladders only clans that have played games should be listed.
New or inactive clans should be searchable through some other listing interface. Showing clans with no games on the ladders is stupid.


(tangoliber) #7

[QUOTE=zenstar;388574]When looking at the ladders only clans that have played games should be listed.
New or inactive clans should be searchable through some other listing interface. Showing clans with no games on the ladders is stupid.[/QUOTE]

Ideally, you shouldn’t be listed until you have played 10 matches or so. But that never works with a clan system. In a 1v1 game, like a RTS, you can force the player to play hundreds of matches until they are listed, and then the ratings are really accurate. I had to play something like 500 ranked matches before I got my Elo rating in R.U.S.E.

Anyway, I don’t think its a big deal, because any clan worthy of a ranking will eventually get over 1500… And we were told that the inactive clans will be removed eventually.


(wolfnemesis75) #8

[QUOTE=tangoliber;388579]Ideally, you shouldn’t be listed until you have played 10 matches or so. But that never works with a clan system. In a 1v1 game, like a RTS, you can force the player to play hundreds of matches until they are listed, and then the ratings are really accurate. I had to play something like 500 ranked matches before I got my Elo rating in R.U.S.E.

Anyway, I don’t think its a big deal, because any clan worthy of a ranking will eventually get over 1500… And we were told that the inactive clans will be removed eventually.[/QUOTE]Yeah. We played one match so far and lost, and now we are listed as 160 out of 161 and the team that beat us is listed No2. Ha ha ha ha! Whatever.


(zenstar) #9

Inactive clans will be removed when they’ve been inactive for a certain amount of time (is how I understood it would work). That doesn’t solve the problem because people will continue to make clans so there will always be a middle buffer of stupid.
Even once everyone is in a clan, the simple fact that there is this stupid strata means that there’ll be a couple of trolls generating middle clans.

Also: What prevention is there in place to stop a clan from bailing and recreating a new clan every time they dip below 1500? There’s absolutely no reason to stay in a clan that has less than 1500 points.


(tangoliber) #10

[QUOTE=zenstar;388583]Inactive clans will be removed when they’ve been inactive for a certain amount of time (is how I understood it would work). That doesn’t solve the problem because people will continue to make clans so there will always be a middle buffer of stupid.
Even once everyone is in a clan, the simple fact that there is this stupid strata means that there’ll be a couple of trolls generating middle clans.

Also: What prevention is there in place to stop a clan from bailing and recreating a new clan every time they dip below 1500? There’s absolutely no reason to stay in a clan that has less than 1500 points.[/QUOTE]

The middle buffer doesn’t really matter, in my opinion, because clans below 1500 shouldn’t really care what they are ranked. In Killzone 2 every clan started with 100 valor. After a couple of months, there were like 10,000 clans above 100 valor…50,000 clans still at 100 valor, and 10,000 clans below 100 valor. You just aren’t really considered “ranked” until you are above 100 valor.

Yea, they could not list clans until you played a match, and that would be ideal… but it really doesn’t matter at all, in my opinion.

People creating new clans always happens in built-in clan systems. That won’t be the problem. The problem will be the first clan that decides to create a second clan and then beat themselves over and over to artifically boost their rating. Then it will get bigger with one guy creating 100 fake clans so that he can boost one clan up to an insane rating. If this doesn’t happen in Brink, it will only be because not enoughwho people care about the clan system. In Killzone 2, the top 200-300 clans or so all boosted.


(zenstar) #11

They need to remove the “unplayed” clans from the ladder simply for readability.
People want to see where they are and how they’re doing. The ‘empty stratum’ makes it horrible to see clan progression. It’s bad design and bad implementation and the game really does not need more of that.

And yes. Boosting could seriously screw things. All it’d take is someone smart enough to create a few extra accounts on steam during the 75% off sale. Hopefully there are checks and balances that’ll minimise this and hopefully someone is checking reports on the data to weed that sort of thing out, but I don’t have high hopes.


(wolfnemesis75) #12

[QUOTE=zenstar;388590]They need to remove the “unplayed” clans from the ladder simply for readability.
People want to see where they are and how they’re doing. The ‘empty stratum’ makes it horrible to see clan progression. It’s bad design and bad implementation and the game really does not need more of that.

And yes. Boosting could seriously screw things. All it’d take is someone smart enough to create a few extra accounts on steam during the 75% off sale. Hopefully there are checks and balances that’ll minimise this and hopefully someone is checking reports on the data to weed that sort of thing out, but I don’t have high hopes.[/QUOTE]
It should put teams in alphabetical order or based on total experience earned of Clan Members of Clans who have yet to do a Clan Battle, AFTER teams that have played a match. So basically, for instance. 1500 points should be the base score for all teams who have yet to play a match. Teams that actually play a match should get more than 1500 points.