Edited on Jan. 13, 2005
BUGs I am aware of :
- The lighting in the map is erratic(ground too), plz don’t comment without an idea of fixing them.
- An objdata line comes as an error…I will fix it for next release.
Other than that; I hope it finds a place amongst the many map releases that have come lately. I had to create a shader for the flames on the barrier, they setstate invisible without giving off light.
Tank barriers leave a burning tree or rubble when destroyed. The tower sets smoke and zappy wires when blown. Christmas trees are built all over the map when the final objective is built(1 snowman also). More…
Allied Objectives:
Command post(of course)
Destory the tank barriers ( if built )
Escort the tank to the hill walls
[Tank blows 2 walls open.]
Dynamite the Radio tower that sends out the axis Ba-humbug messages
(Blowing up the Radio tower will allow the next thing)
Decorate (build) a building with a christmas decorations which fill the Axis hearts with glee.
Axis Objectives
Command post
Build tank Barriers
Stop the tank’s movement
Defend the Radio Tower
Stop the Allies from filling your building and your heart with Christmas cheer!!!














