"chill out man its just a game!" (proxy preceeds to running into rhino and get blasted)


(bontsa) #21

@Redcap Exactly thats the line between bloody idiot and someone who enjoys sub-optimal strarts for sake of fun; do they start blaming external factors, are they bashing some1 else for doing bad etc. To be fair ye, there are idiots but it doesn’t mean everyone NOT aiming to be MLG level effective should not be playing. And thats sadly the attitude I’ve seen during my +1000 h of pubplays. That’s also sadly the attitude I’ve seen in this thread. Thankfully, I might be sadly wrong about that.

Moral of the story (and in my opinion the answer to question in OP) is twats can be attempted to kick out and the funhavers… well you can ask them to pull their own weigth, kindly. One would be surprised how well that works for those personalities. If not, shrug. What happens, happens.


(retief) #22

I have no problem with kicking someone if they are running around trying to melee people with sparks and flaming when that fails horribly. However, the problem there is the flaming. I’d also have a problem with a very skilled player who flamed people for not being as good as he is.

Someone who runs around trying to melee people with sparks is no worse than someone who is simply new and not very good. The second person is certainly allowed to play, so I see no reason to object to the first person. Sure, both types can lead to frustrating games at times. That’s what happens when you play in public servers.


(LifeupOmega) #23

This is a lie, don’t believe Ryder, Min 10 doesn’t do anything - people are still just as stupid.


(DarkMatterMatt) #24

[quote=“Retief;173873”]I have no problem with kicking someone if they are running around trying to melee people with sparks and flaming when that fails horribly. However, the problem there is the flaming. I’d also have a problem with a very skilled player who flamed people for not being as good as he is.

Someone who runs around trying to melee people with sparks is no worse than someone who is simply new and not very good. The second person is certainly allowed to play, so I see no reason to object to the first person. Sure, both types can lead to frustrating games at times. That’s what happens when you play in public servers.[/quote]

And then there’s me, a level 29 learning to snipe and getting less than 5k in an objective round :wink:


(Ballto) #25

Relax
Go proxy
Play this and run landmines in there https://www.youtube.com/watch?v=5-2nByd2cr4
???
Profit


(B_Montiel) #26

[quote=“Watsyurdeal;173615”]Really the only way to fix bad players is education

If I were to make a multiplayer game, I’d have 4 key things

  1. Community Servers with no levels or ranking, just leaderboards the communities set up.
  2. Matchmaking for Ranked play, in a standard format that everyone has to abide by
  3. A mandatory tutorial that you MUST play in order to play Ranked, no exceptions.
  4. Everything that affects gameplay would be given right away, only unlockables would be cosmetics. [/quote]

And I’d also add on top of your suggestions : Maps that do not have a gritting machine funnel layout.

On public games, I feel like people generally get mad slower when getting stomped on defense than they do on attack. Mostly because attack is incredibly hard against people that are truly defending the objectives, when defending keeps some good pack of fun even if you’re losing by a huge margin (in most cases, I’m not talking about proper stomps with spawnkilling situations etc…).

To me, most of the map have at least one massive design flaw. Lack of side routes and huge choke points in most of them. Dome was probably an answer to that, but it’s just a shooting range if you know how to defend properly.

And to be honest, I feel like they could improve some of the existing maps simply. For example, on terminal and bridge first objective, there are simple solutions that could provide attackers an advantage point (i.e. make the terminal’s tunnel really useful by adding an exit just near the luggage stockpile) and force the defenders to take some risks instead of the usual full hold.


(Cuck) #27

[quote=“Ballto;173915”]>Relax

Go proxy
Play this and run landmines in there https://www.youtube.com/watch?v=5-2nByd2cr4
???
Profit[/quote]

how is this not trending…
i actually love proxy…for having the ability to suicide into a team

but, there are many other better strategies which doesnt include killing yourself in the process.


(Cuck) #28

[quote=“DarkMatterMatt;173912”][quote=“Retief;173873”]I have no problem with kicking someone if they are running around trying to melee people with sparks and flaming when that fails horribly. However, the problem there is the flaming. I’d also have a problem with a very skilled player who flamed people for not being as good as he is.

Someone who runs around trying to melee people with sparks is no worse than someone who is simply new and not very good. The second person is certainly allowed to play, so I see no reason to object to the first person. Sure, both types can lead to frustrating games at times. That’s what happens when you play in public servers.[/quote]

And then there’s me, a level 29 learning to snipe and getting less than 5k in an objective round :wink: [/quote]

well… to be honest…

i cant even aim properly…


(inscrutableShow) #29

We can prevent morons by:

Vote-kick

A subliminal tutorial that plays when you boot up the game

Screaming into your mic till you’re blue in the face

Committing suicide in despair

Calmly and rationally explaining to the nub why what he is doing is retarded


(Cuck) #30

[quote=“inscrutableShow;173986”]We can prevent morons by:

Vote-kick

A subliminal tutorial that plays when you boot up the game

Screaming into your mic till you’re blue in the face

Committing suicide in despair

Calmly and rationally explaining to the nub why what he is doing is retarded[/quote]

i’ll take number 4 please