Well, the Axis were in need of more funding for the war effort, and took to raiding certain Egyptian Tomb’s during their stay in North Africa. The Allies learned of this and proceeded to carefully bomb the sites they were excavating in order to shut them down. One site in particular, a very ancient Tomb(before the Pyramids), was heavily bombed. On closer examination, it appeared that the tomb had been abondoned sometime ago. Thinking the Axis would send in another team, Allies have sent a troop to watch over the Tomb.
Allied Objectives
~Dynamite and cave rubble that hinders your progress
~Repair the light generators
~Build a comand post
~Prevent any Axis from pilfering the tomb
Axis Objectives
~Dynamite any cave rubble that hinders your progress
~Repair the light generators
~Build a comand post
~Investigate the Archeologists dissapearance (retreive the Team leaders journal)
~Loot the dead kings tomb (steal his death mask)
~Loot his treasure room (steal the crate of gold)
~Escape with all three items to the awaiting convoy
This map will be DARK!! It will be near immpossible to see without at least a few generators running. Also, with the way a few of them will be postioned and the lights they light, it might be beneficial to blow some at the right time(ie., you can blow your own generators). Also, this map is going to be BIG!! The central area, know as the Great hall, is nearly 2000, 500, 800 units. Nice big open space with lots of different areas to shoot other people, hide and run......and fall to your death. Theres a fairly descent maze of corridors on both sides, and if I can script it, a few traps here and there. And my real reason for wanting to do this, and since this map is inspired from the RTCW "Crypt", I want roaming zomie mummies(if possible, can still be fun without them). I think that would be so cool, and would be a nice change of pace. So, tell me what you think, leave constructive feed back if you would or just give me your over all opinion of my idea. Thanx
Other stuff sounds cool though, if a little difficult to make.