Cheater boosting other player, what do you think?


(emjot) #1

Long story short, there is party with a one guy, legit one, and his party-mate - aimbotter. Do you think they both should be punished?

If you ask me, I would say… f yeah. If he is aware of his “friend” using hacks in game and he’s ok with it, they both should be perm banned from the game.

The real question is, how SD is going to handle it?

Also another question, since there is no name-shame bs here, am I allowed to public gameplay which includes videos of matches with cheaters only? I won’t say they cheat, won’t name anyone :wink:


(Nail) #2

no name/shame

submit any evidence to SD for sure


(emjot) #3

That part was more sarcastic than real issue :wink:


(Press E) #4

If SD has the framework to detect someone who repeatedly partied with an obvious cheater, sure. Imo they’re still purposely reaping the rewards of a hack, whether it’s installed on their system or someone else’s. Especially in ranked where boosting is actually a thing.

No idea whether or not SD actually does so though.


(Teflon Love) #5

@STARRYSOCK said:
If SD has the framework to detect someone who repeatedly partied with an obvious cheater, sure.

Once a cheater has been exposed, it should be a simple database query to show players that participated with him a certain amount or percentage of games.

However, for not so obvious cheats like temporarily activated aim assists or wall hacks it’s hard to tell if someone was aware that a player in your team was cheating. And even if, it does not mean that the cheat was used in every game they played together.

Sure, you can filter matches where the cheater was actually reported and the other player did not support a votekick. Provided your data model supports all this, it’s still a fairly simple database query.

But it does not proof that in all these games an obvious cheat was used. To ensure that, SD support would have to go through a larger amount of previous games and mark the cheater as obvious or not. Which is a lot more time consuming than just checking a single game and banning an obvious cheater.

So I don’t think this is viable from a labor cost point of view.


(Eox) #6

No, you are not allowed to publish videos of people cheating here. That would be giving them credit, and we don’t want to give credits to cheaters. I greatly recommend you instead to report cheaters at the player support desk. You can find it following this link : https://dirtybombsupport.zendesk.com/hc/en-us

Additionaly, cheaters can be reported in game through the in game report function.

As for people playing with cheaters on purpose, you can report them as well for complicity. I don’t see any reason why a player willingly grouping with an obvious aimbotter can’t be reported. Might be more tricky if the cheater is less obvious of course, but SD will have the final word at the end anyway.


(emjot) #7

@Eox said:
No, you are not allowed to publish videos of people cheating here […]

Again, that part was sarcastic, your reply looks like copy-paste template :), I get it, a lot of newbies around. I know they know, and they are capable of running single query to retrieve this kind of information from database.

My post may look like angry kid came into forums to cry, but it’s not. I ain’t rookie or something, I just wanted to know your opinion about banning teammate(party members) of obvious cheater. Should the punishment be the same or different.

And we are talking about obvious cheaters - aimbotters who HS all enemy team players with pistol.


(Melinder) #8

SD don’t ban by affiliation.

@Eox said:
They have all the needed tools to see what happened in any server, don’t worry.

I’m also surprised to hear this, as on multiple occasions where I have been unable to record a cheater, and asked that SD investigate things further on their end, they have stated that they don’t have the technology to do so.


(emjot) #9

@Melinder said:
SD don’t ban by affiliation.

@Eox said:
They have all the needed tools to see what happened in any server, don’t worry.

I’m also surprised to hear this, as on multiple occasions where I have been unable to record a cheater, and asked that SD investigate things further on their end, they have stated that they don’t have the technology to do so.

That’s strange.
There is cpl of ways they can check this on their end.

  1. Number of reports for certain player (above X number should be worth looking into).
  2. Telemetry system use - accuracy statistics, k/d ratio, head shots accuracy.
  3. Demo. If “DemoRecSpectator” which “joins” each match is a system quake-like (liek demo recording in ID Tech 3 engine - used for et, q3, jedi academy etc) demo should have around 200kb-500kb. They can load players positions and projectile positions and watch entire demo from any POV/angle. (i don’t play CSGO but similiar thing I found on YT and it’s called overwatch).

So, if they say they don’t have enough technology… I presume it’s a lie. Above 3 mentioned points are kinda basic stuff and good for analytics.

@Melinder said:
SD don’t ban by affiliation.

Affiliation maybe not, but situation I mentioned in my first post, that’s a little bit different story.


(Eox) #10

@Melinder said:
SD don’t ban by affiliation.

@Eox said:
They have all the needed tools to see what happened in any server, don’t worry.

I’m also surprised to hear this, as on multiple occasions where I have been unable to record a cheater, and asked that SD investigate things further on their end, they have stated that they don’t have the technology to do so.

I’m going to remove that last sentence then. This effectively makes reporting with a proof even more important.