same feelings.
Brinks seems more like “TF2 with Mirror Edge and Asassin Creed portions” rather than “improved/expanded Quake Wars”.
Brink seems great package of nice ideas and shiny GFX, but after you opened it[like rotten canies package], you find nearly zero atention to gameplay itself, selfish and PR-driven “imrpvements” only.
so in short, Brink creators make their baby looks more like other suff on [[crowded]market in [resepctable, but miscalculated]hope to improve sales]market, rather than keep game Own, unique face and rely more on solid gameplay, rather than improving press-review.
p.s.
“hit and run” sales strategy not works for AA and AAA titles in globalized economics.
you can’t say [enough]weak products, even on huge markets.
cause society don’t let you do this as well as not let himself to do such mistakes.
same was work for politics and economics “in general”[to oversimplify it “for dummies”].
p.p.s.
im hope im was wrong


