Would it be possible to compile the linux binaries with older libc dependencies?
Chaos Mod Alpha Test Release
Scenna, did you refer somewhere in your mod that you used some old vietnam features from VS|monkey? You can take it but it would be nice(you could show some respect between devellopers) to refer to the original creator.
in the pk3 is a realy big Credits.pk3. but in the menu, i only post the äh VIP Guys
No i hate menu coding, i hate it! Bäääh
Would it be possible to compile the linux binaries with older libc dependencies?
Update your Debian Etch Server to Lenny. I dont support old OS. 
New Update:
Version: 0.1.7
Fixed:
Chat Bug
cg_panzerhack/Mp44 Bug
Shrug Bug
Addet:
g_flashdistance
g_flashtime
Easter Egg
Download:
http://multi-clans.de/index.php?mod=files&action=view&id=2
http://www.file-upload.net/download-3022337/Chaos_Mod_0.1.7.zip.html
http://www.mediafire.com/?uh6yp0z7tvf05xv
My server uses an older OS. Limiting your audience isn’t exactly what you want, is it?
[QUOTE=Scennative;249650]
Download:
http://www.file-upload.net/download-3022337/Chaos_Mod_0.1.7.zip.html[/QUOTE]
Links not working, can you upload to a different site please?
Hello,
As i am one of the member of staff in YCN-hosting i would like to ask you if you would like to see your mod in our install panels if yes please let me know and i will get it up their so the clients got an easier way of installing it, Also i will be testing the mod but so far it looks good well great job mate.
Regards,
Adrian
Hi I think that the mod is great … But the command of the mod ETPub scare me: (… He wanted me to be with Jay-Mod or NoQuarter
what bots to this? Need?
Nice mod would adapt to the latest version of the Omni - Bot or at least to 0.66 …
The hud asked me for a slight improvement of graphics … And sometimes there are errors when you set the old hud write something and this is not just a console …
Thank you and best regards … 
all old etpub commands are removed.
Chaos Mod can run with Omnibots 0.8.
I work on a new Hud. But that must wait… Maybe Chaos Mod 0.1.8.
The Bug with the Chat is fixed. It was a little Read and Write problem with the session of the client 
Greetz sCenna.
PS: On www.multi-clans.de you can see then the newest ****. 
Many thanks … But I have a question … Where are the files that is, inter alia, hud HP bar and color of HP: … ? Where is this setting?
I ask because I’m doing a mini modification to the chaos mod …
Sorry that writes the translator google … 
I allowed myself to make some amendments in the hud graphics, etc. For example, I added the transparency bar: overbar.tga and quickmessage_background.tga … Also improved the image quality cover ops in limbo … Halo mini maps did pretty transparent …
I would like to make a Polish version of Chaos mod but would I need your permission:)
Again, sorry that google translator … 


P.S. Therefore, I ask how to change the colors and the bar …
P.S. 2 :
work on a new Hud. But that must wait… Maybe Chaos Mod 0.1.8.
Maybe I can help…
I allowed myself to make some amendments in the hud graphics, etc.
For example, I added the transparency bar: overbar.tga and quickmessage_background.tga …
Also improved the image quality cover ops in limbo …
Halo mini maps did pretty transparent …
Yes it´s allowed to change the pictures
When the changes look good and i have your permission, then i add/replace these pictures.
I would like to make a Polish version of Chaos mod but would I need your permission
Again, sorry that google translator …
It was a little dream of me: A multilanguage Wolfenstein ET. I have for longe time addet a multi language menu for Et. Also only for ui/ … But i cant good translate Englisch to German/Frances/PL/Russian etc… So i have deleted these Feature.
I can add these feature again. But i dont add the menu files in the pk3. When the Server admin wish to add these feature, then he must sit down and write the files self. 
P.S. Therefore, I ask how to change the colors and the bar …
These is hardcodet:
float clrhealth[4] = { 0.67f, 1, 1, 1 };
...
str = va( "%i", cg.snap->ps.stats[STAT_HEALTH] );
CG_Text_Paint_Ext( rect->x+18,rect->y-3, 0.25f, 0.25f, clrhealth, str, 0, 0, 0, &cgs.media.hudfont1 );
CG_Text_Paint_Ext( rect->x,rect->y-3, 0.25f, 0.25f, clrhealth, "HP:", 0, 0, 0, &cgs.media.hudfont1 );
Maybe I can help…
Pick a 640480 picture, draw a new Hud, make 22 Pictures, write the Cordinates, and Length of the picture on a txt and voila i can add it very simple xD xD