I am trying to change the skin of the pak gun.
I have created a new texture and placed it in my folder in models\mapobjects… created a .skin file with the correct names of the objects in the pak gun, added the skin value and path to my .skin file but ingame the old skin is displayed.
I’m doing basicaly the same thing as SD did to change the skin of a cmarker (example) but it’s not working.
Logicaly it ‘should’ work but it doesn’t. Has anyone else managed to do this successfuly?