Hi guys. Ive been playing Dirty Bomb for well over 4 months now and i have got to say that it is one of the best FPS games out there. There is actually teamwork in this game and not just one guy racking up kills with a one shot kill sniper.
I only have one problem, well its more of a suggestion. Why should Aura and Skyhammer be unlocked by default? I mean they are strong solid classes. Aura’s hitbox is one of the smallest in the game and she is also the fastest merc in the game. Her healing station is tremendously helpful and literally could be camped on. She also has the ability to revive as well. Meanwhile, Skyhammer has a powerful airstrike tool that could temporarily block players from entering a certain area (unless they want to die) or rack up amazing accolades. He could also give ammo to other players for pete’s sake therefore having unlimited ammo for himself as well.
By having these two mercs as default, I feel as if Dirty Bomb is devaluing them since EVERYONE is able to access the merc.
Suggestions:
Dirty Bomb should make a “default” merc class in while the class only has a primary, secondary, and a knife. This “default” merc would be first given to new players upon joining the game. Furthermore, completing the tutorial for the first time should award new players with a free merc of their choice. This would make sure that players would actually go through the tutorial and actually know how to complete the objectives in the game. Moreover, right off the bat, new players are choosing which mercs they are going to use themselves. This allows them to look more in depth in each of the mercs (for fear that they choose a shit merc) and reccomending them to learn their chosen mercs. New players can learn how to use these mercs with skill and learn how to actually play the game and use their chosen merc efficiently as well as integrating them into using them to complete objectives. This could get rid of confused players. (There have been too many times where I never see medics heal/revive or skyhammers giving ammo to others). The system in which the new players gain an insane amount of credits in the first few level could stay. In conclusion, new players would get two mercs of their own choosing upon reaching level 3 on top of the current merc rotation. That grants up to 5 mercs for new players with even having to grind.
As for Aura and Skyhammer since people have become so accustommed to them, Dirty Bomb could put them on “sale” for a few weeks for maybe a price of 10k credits. Then after the sale is over, they could become purchased for 30k credits.
TD:LR
Aura and Skyhammer should no longer be defaults because they dont deserve being labeled “default” (they are awesome mercs also)
New players start with a “default” mercs
Tutorial grants a free merc of their choosing for new players
New players now have two mercs in their arsenal (credits from first few levels)
If this change was made:
In order to combat mass panic
Put Aura and Skyhammer for sale for a few weeks for 10k
What do you guys think about this? Is this idea good or complete shit?
IGN- BOOTYSWIPER
